ABSTRACT
The Argot glove is a one-handed, wearable input device that allows a user to type all English letters, numbers, and symbols without use of a traditional keyboard. The device design considers variables and constraints such as dexterity, feedback, mobility, learnability, speed of input, errors and false inputs, permanence, and comfort, as well as previous user knowledge. The glove design was informed by experimental investigations aimed at balancing tradeoffs between physical variables (reach, dexterity, haptics) and cognitive variables (learnability, text-entry method). It uses weak magnetic interactions during "key" presses to provide passive haptic feedback and reduce the need for precision in proprioceptive hand positioning.
- Handykey, "Twiddler 2." {Online}. Available: http://www.handykey.com/. {Accessed: 07-Jun-2014}.Google Scholar
- F. Kuester, M. Chen, M. E. Phair, and C. Mehring, "Towards Keyboard Independent Touch Typing in VR," in Proceedings of the ACM Symposium on Virtual Reality Software and Technology, New York, NY, USA, 2005, pp. 86--95. Google ScholarDigital Library
Index Terms
- Argot: a wearable one-handed keyboard glove
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