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The Periscope: An Experience Design Case Study

Published:17 September 2014Publication History

ABSTRACT

The Periscope is an interactive device supporting passengers in a car to explore the outside environment. Following an experience design process, we trigger positive emotions by addressing psychological needs: (a) The exploration of interesting places around the car addresses the need for stimulation. (b) When passing the Periscope on to others, discoveries can be shared and discussed, creating a feeling of relatedness among the group. We provide insights on the importance of the experience story throughout the design process and details on the interaction concept for the Periscope. Based on the story and a storyboard, we built three hardware prototypes at different early stages of the process, allowing to evaluate whether the story can be experienced during the interaction with the Periscope. Results show that early experience prototypes, implemented with regards to the story, are essential to maintain the designed experience throughout the development. With this case study, we continue the quest of introducing the car as a design space to create meaningful experiences.

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    • Published in

      cover image ACM Other conferences
      AutomotiveUI '14: Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
      September 2014
      287 pages
      ISBN:9781450332125
      DOI:10.1145/2667317

      Copyright © 2014 ACM

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      Publication History

      • Published: 17 September 2014

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      AutomotiveUI '14 Paper Acceptance Rate36of79submissions,46%Overall Acceptance Rate248of566submissions,44%

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