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SHAPIO: Shape I/O Controller for Video Games

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Published:05 October 2015Publication History

ABSTRACT

In this paper, we propose "SHAPIO"', a game controller that inputs and outputs game events through its three-dimensional shape. SHAPIO consists of multiple triangular prisms, and its three-dimensional shape can be freely changed by twisting each prism. When a game player changes the shape of SHAPIO, the game system changes the shape of an item in the game into the same shape as SHAPIO, and vice versa. The player can feel the sense of unity with the game character, because SHAPIO always has the same shape as the item. We confirmed that the shape of our prototype could go hand-in-hand with the corresponding game item in a practical response time.

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References

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  1. SHAPIO: Shape I/O Controller for Video Games

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    • Published in

      cover image ACM Conferences
      CHI PLAY '15: Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play
      October 2015
      852 pages
      ISBN:9781450334662
      DOI:10.1145/2793107

      Copyright © 2015 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 5 October 2015

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      Qualifiers

      • Work in Progress

      Acceptance Rates

      CHI PLAY '15 Paper Acceptance Rate40of144submissions,28%Overall Acceptance Rate421of1,386submissions,30%

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