ABSTRACT
This course will provide an introduction to methods used in Human-Computer Interaction (HCI) research. An equal focus will be given to both the quantitative and qualitative research traditions used to understand people and interactional contexts. We shall discuss these major philosophical traditions along with their contemporary framings (e.g., in-the-wild research and Interaction Science). By the end of the course attendees will have a detailed understanding of how to select and apply methods to address a range of problems that are of concern to contemporary HCI researchers.
- Imeh Akpan, Paul Marshall, Jon Bird, & Daniel Harrison. 2013. Exploring the effects of space and place on engagement with an interactive installation. Proc. CHI '13, 2213--2222. Google ScholarDigital Library
- Ann Blandford. 2013. Semi-structured qualitative studies. In M. Soegaard and R. F. Dam (Eds), The Encyclopedia of Human-Computer Interaction, 2nd Ed. The Interaction Design Foundation.Google Scholar
- Matthias Böhmer, Christian Lander, Sven Gehring, Duncan P. Brumby, & Antonio Krüger. 2014. Interrupted by a phone call: exploring designs for lowering the impact of call notifications for smartphone users. Proc. CHI '14, 3045--3054. Google ScholarDigital Library
- Duncan P. Brumby, Anna L. Cox, Jacqueline Chung, & Byron Fernandes. 2014. How does knowing what you are looking for change visual search behavior? Proc. CHI '14, 3895--3898. Google ScholarDigital Library
- Duncan P. Brumby & Vahab Seyedi. 2012. An empirical investigation into how users adapt to mobile phone auto-locks in a multitask setting. Proc. MobileHCI '12, 281--290. Google ScholarDigital Library
- Duncan P. Brumby & Susan Zhuang. 2015. Visual grouping in menu interfaces. Proc. CHI '15, 4203--4206. Google ScholarDigital Library
- Duncan P. Brumby, Dario D. Salvucci, & Andrew Howes. 2007. Dialing while driving? A bounded rational analysis of concurrent multi-task behavior. Proc. International Conference on Cognitive Modeling, 121--126.Google Scholar
- Duncan P. Brumby, Anna L. Cox, Jonathan Back, & Sandy J.J. Gould. 2013. Recovering from an interruption: investigating speed-accuracy trade-offs in task resumption behavior. Journal of Experimental Psychology: Applied, 19, 95--107.Google ScholarCross Ref
- Paul Cairns & Anna L. Cox. 2008. Research Methods for Human-Computer Interaction. Cambridge University Press. Google ScholarDigital Library
- Dominic Furniss, Ann Blandford, & Paul Curzon. Confessions from a grounded theory PhD: experiences and lessons learnt. Proc. CHI '11, 113--122. Google ScholarDigital Library
- Dominic Furniss, Rebecca Randell, Aisling Ann O'kane, Svetlena Taneva, Helena Mentis, & Ann Blandford. 2014. Fieldwork for Healthcare: Guidance for Investigating Human Factors in Computing Systems. Synthesis Lectures on Assistive, Rehabilitative, and Health-Preserving Technologies. Google ScholarDigital Library
- Sandy J.J. Gould, Duncan P. Brumby, Anna L. Cox, Victor M. González, Dario D. Salvucci, & Niels A. Taatgen. 2012. Multitasking and interruptions: a SIG on bridging the gap between research on the micro and macro worlds. Proc. CHI EA '12, 1189--1192. Google ScholarDigital Library
- Sandy J.J. Gould, Anna L. Cox, Duncan P. Brumby, & Sarah Wiseman. 2015. Home is where the lab is: a comparison of online and lab data from a timesensitive study of interruption. Human Computation, 2, 45--67.Google ScholarCross Ref
- Sandy J.J. Gould, Anna L. Cox, Duncan P. Brumby, & Alice Wickersham. (2016). Now check your input: brief task lockouts encourage checking, longer lockouts encourage task switching. Proc. CHI '16. Google ScholarDigital Library
- Sandy J.J. Gould, Duncan P. Brumby, Anna L. Cox, Geraldine Fitzpatrick, Jettie Hoonhout, David Lamas, & Effie Law. 2015. Methods for Human-Computer Interaction Research. Proc. CHI EA '15, 2473--2474. Google ScholarDigital Library
- Daniel Harrison & Yvonne Rogers. 2013. UCLIC. Interactions, 20, 84--87. Google ScholarDigital Library
- Andrew Howes, Benjamin R. Cowan, Christian P. Janssen, Anna L. Cox, Paul Cairns, Anthony J. Hornof, Stephen J. Payne, & Peter Pirolli. 2014. Interaction science SIG: overcoming challenges. Proc. CHI EA '14, 1127--1130. Google ScholarDigital Library
- Christian P. Janssen, Sandy J.J. Gould, Simon Y.W. Li, Duncan P. Brumby, & Anna L. Cox. 2015. Integrating knowledge of multitasking and interruptions across different perspectives and research methods. International Journal of Human-Computer Studies, 79, 1--5. Google ScholarDigital Library
- Charlene Jennett, Anna L. Cox, & Paul Cairns. 2008. Being in the game. Proc. Philosophy of Computer Games, 210--227.Google Scholar
- Letitia Lew, Truc Nguyen, Solomon Messing, & Sean Westwood. 2011. Of course I wouldn't do that in real life: advancing the arguments for increasing realism in HCI experiments. Proc. CHI EA '11, 419--428. Google ScholarDigital Library
- Stephann Makri, Ann Blandford, & Anna L. Cox. 2008. Using information behaviors to evaluate the functionality and usability of electronic resources: from Ellis's model to evaluation. Journal of the American Society for Information Science, 59, 2244--2267. Google ScholarDigital Library
- Paul Marshall, Richard Morris, Yvonne Rogers, Stefan Kreitmayer, & Matt Davies. 2011. Rethinking 'multiuser': an in-the-wild study of how groups approach a walk-up-and-use tabletop interface. Proc. CHI '11, 3033--3042. Google ScholarDigital Library
- Yvonne Rogers. 2012. HCI Theory: Classical, Modern, and Contemporary. Synthesis Lectures on HumanCentered Informatics, 5.Google Scholar
- Yvonne Rogers, Nicola Yuill, & Paul Marshall. 2013. Contrasting Lab-Based and In-the-Wild Studies For Evaluating Multi-user Technologies. In S. Price, C. Jewitt and B. Brown (Eds), The Sage Handbook of Digital Technology Research.Google Scholar
- Sarah Wiseman, Anna L. Cox, & Duncan P. Brumby. 2013. Designing devices with the task in mind which numbers are really used in hospitals? Human Factors, 55, 61--74.Google ScholarCross Ref
Index Terms
- Research Methods for HCI: Understanding People Using Interactive Technologies
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