ABSTRACT
Augmented reality (AR) is commonly seen as a technology that overlays virtual imagery onto a participant's view of the world. In line with this, most AR research is focused on what we see. In this paper, we challenge this focus on vision and make a case for an experience-focused and modalities-encompassing understanding of AR. We argue that multi-modality in AR is the norm rather than the exception, as AR environments consist of both virtual content and our real, physical, multimodal world. We explore the role multi-modal and non-visual aspects of our physical reality can play when creating AR scenarios and the possibilities and challenges that emerge when approaching AR from a modalities-encompassing perspective.
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Index Terms
- Multimodal augmented reality: the norm rather than the exception
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