ABSTRACT
Online interactions with dynamic media include both the content of media clips and comments, the latter expressing users' thoughts and attitudes towards media clips and one another. Effective interfaces must thus jointly support engagement with dynamic media as well with the viewpoints of others. In this paper, we report an experimental comparison of user interaction and engagement with two alternative designs for presenting comments on dynamic media: 'danmaku' Synchronous Overlay (SO) and Adjacent Scrollable (AS). Twenty participants each played two video clips of different political speeches, one with SO and the other with AS. Our findings suggest that when using SO participants felt a stronger sense of togetherness but remembered less about the comments than when using AS. We argue that commenting mechanisms are powerful elements of interaction design for making sense of others' opinions and feelings.
- Nicolas Ducheneaut, Robert J. Moore, Lora Oehlberg, James D. Thornton, and Eric Nickell. 2008. Social TV: Designing for Distributed, Sociable Television Viewing. International Journal of Human-Computer Interaction 24, 2 (2008), 136--154.Google ScholarCross Ref
- Silvia Knobloch-Westerwick and Jingbo Meng. 2009. Looking the Other Way. Communication Research 36, 3 (2009), 426--448.Google ScholarCross Ref
- Rodrigo Laiola Guimarães, Pablo Cesar, and Dick C.A. Bulterman. 2012. "Let Me Comment on Your Video": Supporting Personalized End-user Comments Within Third-party Online Videos. In Proceedings of the 18th Brazilian Symposium on Multimedia and the Web (WebMedia '12). ACM, New York, NY, USA, 253--260. Google ScholarDigital Library
- Kris Luyten, Kristof Thys, Steven Huypens, and Karin Coninx. 2006. Telebuddies: Social Stitching with Interactive Television. In CHI '06 Extended Abstracts on Human Factors in Computing Systems (CHI EA '06). ACM, New York, NY, USA, 1049--1054. Google ScholarDigital Library
- Xiaojuan Ma and Nan Cao. 2017. Video-based Evanescent, Anonymous, Asynchronous Social Interaction: Motivation and Adaption to Medium. In Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing (CSCW '17). ACM, New York, NY, USA, 770--782. Google ScholarDigital Library
- Mukesh Nathan, Chris Harrison, Svetlana Yarosh, Loren Terveen, Larry Stead, and Brian Amento. 2008. CollaboraTV: Making Television Viewing Social Again. In Proceedings of the 1st International Conference on Designing Interactive User Experiences for TV and Video (UXTV '08). ACM, New York, NY, USA, 85--94. Google ScholarDigital Library
- Robert D Putnam. 2001. Bowling alone: The collapse and revival of American community. Simon and Schuster.Google Scholar
- YouTube. 2017. You know what's cool? A billion hours. (27 February 2017). https://youtube.googleblog.comGoogle Scholar
Index Terms
- Designing Commenting Mechanisms for Dynamic Media: Synchronous Overlay and Adjacent Scrollable
Recommendations
Reacting to Political Videos: The Potential of Danmaku
CSCW '18 Companion: Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social ComputingCommenting mechanisms allow people to react to online videos by sharing their thoughts and feelings. The most common type of commenting mechanism for video progressively appends comments as an ordered list beneath a video player window. 'Danmaku' is an ...
Understanding Danmaku's Potential in Online Video Learning
CHI EA '17: Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing SystemsDanmaku is a video comment feature which is used to overlay comments onto videos of many types and is gaining popularity in China. In this paper, we explore Danmaku's potential in online video learning. We present our survey results of 213 Chinese ...
Video-based Evanescent, Anonymous, Asynchronous Social Interaction: Motivation and Adaption to Medium
CSCW '17: Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social ComputingDanmaku is an emerging socio-digital media paradigm that puts anonymous, asynchronous user-generated scrolling comments on videos. (How) can danmaku afford the illusion and realization of social interactions, if at all possible given its interactional ...
Comments