ABSTRACT
With this fully automatic framework for creating a complete 3D avatar from a single unconstrained image, users can upload any photograph to build a high-quality head model within seconds. The model can be immediately animated via performance capture using a webcam. It digitizes the entire model using a textured-mesh representation for the head and volumetric strips for the hair. A simple web interface uploads any photograph, and a high-quality head model, including animation-friendly blend shapes and joint-based rigs, is reconstructed within seconds. Several animation examples are instantly generated for preview purposes, and the model can be loaded into Unity for immediate performance capture using a webcam.
Supplemental Material
Recommendations
Pinscreen: 3D avatar from a single image
SA '16: SIGGRAPH ASIA 2016 Emerging TechnologiesThe age of social media and immersive technologies has created a growing need for processing detailed visual representations of ourselves as virtual and augmented reality is growing into the next generation platform for online communication, connecting ...
An art-directed wrinkle system for CG character clothing and skin
We present a kinematic system for creating art-directed clothing and skin wrinkles on CG characters used in the production of computer-animated feature films. This system employs a curve-based method for generating wrinkles on reference poses, which are ...
Simulation-based in-between creation for CACAni system
SIGGRAPH ASIA '09: ACM SIGGRAPH ASIA 2009 SketchesIn-between creation in traditional cel animation based on the hand-drawn key-frames is a fundamental element for the actual production and plays a symbolic role in an artistic interpretation of the scene. To create impressive in-betweens, however, ...
Comments