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Pinscreen: creating performance-driven avatars in seconds

Published:30 July 2017Publication History

ABSTRACT

With this fully automatic framework for creating a complete 3D avatar from a single unconstrained image, users can upload any photograph to build a high-quality head model within seconds. The model can be immediately animated via performance capture using a webcam. It digitizes the entire model using a textured-mesh representation for the head and volumetric strips for the hair. A simple web interface uploads any photograph, and a high-quality head model, including animation-friendly blend shapes and joint-based rigs, is reconstructed within seconds. Several animation examples are instantly generated for preview purposes, and the model can be loaded into Unity for immediate performance capture using a webcam.

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  • Published in

    cover image ACM Conferences
    SIGGRAPH '17: ACM SIGGRAPH 2017 Real Time Live!
    July 2017
    14 pages
    ISBN:9781450350907
    DOI:10.1145/3098333

    Copyright © 2017 Owner/Author

    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    • Published: 30 July 2017

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    Overall Acceptance Rate1,822of8,601submissions,21%

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