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Enabling People with Visual Impairments to Navigate Virtual Reality with a Haptic and Auditory Cane Simulation

Published:19 April 2018Publication History

ABSTRACT

Traditional virtual reality (VR) mainly focuses on visual feedback, which is not accessible for people with visual impairments. We created Canetroller, a haptic cane controller that simulates white cane interactions, enabling people with visual impairments to navigate a virtual environment by transferring their cane skills into the virtual world. Canetroller provides three types of feedback: (1) physical resistance generated by a wearable programmable brake mechanism that physically impedes the controller when the virtual cane comes in contact with a virtual object; (2) vibrotactile feedback that simulates the vibrations when a cane hits an object or touches and drags across various surfaces; and (3) spatial 3D auditory feedback simulating the sound of real-world cane interactions. We designed indoor and outdoor VR scenes to evaluate the effectiveness of our controller. Our study showed that Canetroller was a promising tool that enabled visually impaired participants to navigate different virtual spaces. We discuss potential applications supported by Canetroller ranging from entertainment to mobility training.

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        cover image ACM Conferences
        CHI '18: Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems
        April 2018
        8489 pages
        ISBN:9781450356206
        DOI:10.1145/3173574

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        • Published: 19 April 2018

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