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Compositing 3-D rendered images

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Published:01 July 1985Publication History
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Abstract

The complexity of anti-aliased 3-D rendering systems can be controlled by using a tool-building approach like that of the UNIX™ text-processing tools. Such an approach requires a simple picture representation amenable to anti-aliasing that all rendering programs can produce, a compositing algorithm for that representation and a command language to piece together scenes. This paper advocates a representation that combines Porter and Duff's compositing algebra with a Z-buffer to provide simple anti-aliased 3-D compositing.

References

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            cover image ACM SIGGRAPH Computer Graphics
            ACM SIGGRAPH Computer Graphics  Volume 19, Issue 3
            Jul. 1985
            305 pages
            ISSN:0097-8930
            DOI:10.1145/325165
            Issue’s Table of Contents
            • cover image ACM Conferences
              SIGGRAPH '85: Proceedings of the 12th annual conference on Computer graphics and interactive techniques
              July 1985
              332 pages
              ISBN:0897911660
              DOI:10.1145/325334

            Copyright © 1985 ACM

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            Association for Computing Machinery

            New York, NY, United States

            Publication History

            • Published: 1 July 1985

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