skip to main content
10.1145/54852.378497acmconferencesArticle/Chapter ViewAbstractPublication PagessiggraphConference Proceedingsconference-collections
Article
Free Access

A study in interactive 3-D rotation using 2-D control devices

Authors Info & Claims
Published:01 June 1988Publication History

ABSTRACT

This paper describes and evaluates the design of four virtual controllers for use in rotating three-dimensional objects using the mouse. Three of four of these controllers are "new" in that they extend traditional direct manipulation techniques to a 3-D environment. User performance is compared during simple and complex rotation tasks. The results indicate faster performance for complex rotations using the new continuous axes controllers compared to more traditional slider approaches. No significant differences in accuracy for complex rotations were found across the virtual controllers.A second study compared the best of these four virtual controllers (the Virtual Sphere) to a control device by Evans, Tanner and Wein. No significant differences either in time to complete rotation task or accuracy of performance were found. All but one subject indicated they preferred the Virtual Sphere because it seemed more "natural".

References

  1. 1.Bier, Eric A. Skitters and Jacks: Interactive 3-D Positioning Tools. In Proceedings 1986 Workshop on Interactive 3-D Graphics (Chapel Hill, North Carolina, October 1986), 183-196. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. 2.Buxton, William. There's More to Interaction than Meets the Eye: Some Issues in Manual Input. In User Centred System Design: New Perspectives on Human-computer Interaction, D. A. Norman, & S. W. Draper Eds. Lawrence Erlbaum Associates, Hillsdale, N.J, 1986. pp. 319-337.Google ScholarGoogle Scholar
  3. 3.Chen, Michael. A Technique for Specifying Rotations in Three Dimensions Using a 2D Input Device. In Proceedings IEEE Montech'87 - Compint'87 (Montr6al, Qu6bec, November 1987), 118- 120.Google ScholarGoogle Scholar
  4. 4.Evans, Kenneth B, Tanner, Peter P. & Wein, Marceli. Tablet Based Valuators that Provides One, Two or Three Degrees of Freedom. Proceedings of SIGGRAPH'81 (Dallas, Texas, August 1981). In Computer Graphics 15, 3 (August 1981), 91-97. Google ScholarGoogle ScholarDigital LibraryDigital Library
  5. 5.Mounfford, S. Joy, Spires, Shannon & Korner, Kim. Visage: A Three- Dimensional Graphics Editor - Evaluation and Review. MCC Technical Report #HI-105-86-P, Microelectronics and Computer Technology Corporation, Austin, Texas, 1986. Data presented at 31st Annual Meeting of Human Factors Society in New York, October 19- 22, 1987.Google ScholarGoogle Scholar
  6. 6.Nielson, Gregory M, Olsen, Dan R. Jr. Direct Manipulation Techniques for 3-D Objects Using 2D Locator Devices. In Proceedings 1986 Workshop on Interactive 3-D Graphics (Chapel Hill, North Carolina, October 1986), 175-182. Google ScholarGoogle ScholarDigital LibraryDigital Library
  7. 7.Pique, Michael E. Semantics of Interactive Rotations. In Proceedings 1986 Workshop on Interactive 3-D Graphics (Chapel Hill, North Carolina, October 1986), 259-269. Google ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. A study in interactive 3-D rotation using 2-D control devices

            Recommendations

            Comments

            Login options

            Check if you have access through your login credentials or your institution to get full access on this article.

            Sign in

            PDF Format

            View or Download as a PDF file.

            PDF

            eReader

            View online with eReader.

            eReader