ABSTRACT
We envision that the architectural spaces we inhabit will become an interface between humans and online digital information. We have been designing ambient information displays to explore the use of kinetic physical objects to present information at the periphery of human perception.This paper reports the design of a large-scale Pinwheels installation made of 40 computer-controlled pinwheel units in a museum context. The Pinwheels spin in a "wind of bits" that blows from cyberspace. The array of spinning pinwheels presents information within an architectural space through subtle changes in movement and sound.We describe the iterative design and implementation of the Pinwheels, and discuss design issues.
- Ishii H., Ullmer, B. (1997). Tangible Bits: Towards Seamless Interfaces between People, Bits and Atoms. Proceedings of CHI '97 (March 1997), ACM Press, pp. 234-241. Google ScholarDigital Library
- Ishii, H., Wisneski, C., Brave, S., Dahley, A., Gorbet, M., Ullmer, B., and Yarin, P., ambientROOM: Integrating Ambient Media with Architectural Space (video), in Conf. Summary of CHI '98 (Los Angeles, April 1998), ACM Press. Google ScholarDigital Library
- Dahley, A., Wisneski, C. and Ishii, H., Water Lamp and Pinwheels: Ambient Projection of Digital Information into Architectural Space (short paper), in Conf. Summary of CHI '98 (Los Angeles, April 1998), ACM Press, pp. 269-270. Google ScholarDigital Library
Index Terms
- Pinwheels: visualizing information flow in an architectural space
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