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Clamping: A method of antialiasing textured surfaces by bandwidth limiting in object space

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Published:01 July 1982Publication History

ABSTRACT

An object space method is given for interpolating between sampled and locally averaged signals, resulting in an antialiasing filter which provides a continuous transition from a sampled signal to its selectively dampened local averages. This method is applied to the three standard Euclidean dimensions and time, resulting in spatial and frame to frame coherence. The theory allows filtering of a variety of functions, including continuous and discrete representations of planar texture.

References

  1. 1.Shannon, C., Communication in the presence of noise, Proc. Inst. Radio Eng., Vol 37, No. 1, Jan 1949 (10-21).Google ScholarGoogle ScholarCross RefCross Ref
  2. 2.Crow, F. C., A Comparison of Antialiasing Techniques, IEEE Computer Graphics and Appl., Vol. 1, No. 1, Jan 1981.Google ScholarGoogle Scholar

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  1. Clamping: A method of antialiasing textured surfaces by bandwidth limiting in object space

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          cover image ACM Conferences
          SIGGRAPH '82: Proceedings of the 9th annual conference on Computer graphics and interactive techniques
          July 1982
          333 pages
          ISBN:0897910761
          DOI:10.1145/800064

          Copyright © 1982 ACM

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          Publication History

          • Published: 1 July 1982

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