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Manipulating simulated objects with real-world gestures using a force and position sensitive screen

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Published:01 January 1984Publication History
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Abstract

A flexible interface to computing environments can be provided by gestural input. We describe a prototype system that recognizes some types of single-finger gestures and uses these gestures to manipulate displayed objects. An experimental gesture input device yields information about single finger gestures in terms of position, pressure, and shear forces on a screen. The gestures are classified by a “gesture parser” and used to control actions in a fingerpainting program, an interactive computing system designed for young children, and an interactive digital logic simulation.

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            cover image ACM SIGGRAPH Computer Graphics
            ACM SIGGRAPH Computer Graphics  Volume 18, Issue 3
            July 1984
            264 pages
            ISSN:0097-8930
            DOI:10.1145/964965
            Issue’s Table of Contents

            Copyright © 1984 ACM

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            Association for Computing Machinery

            New York, NY, United States

            Publication History

            • Published: 1 January 1984

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