For the past 6 years, IndiaHCI has attracted leading researchers, speakers, HCI practitioners and students from industry and academia to share innovative research and related interventions in the field of Human Computer Interaction (HCI). It showcases best practices and advances in variety of disciplines of interaction design, computer science, cognitive psychology, human factors, multimedia, visualization and many more.
Proceeding Downloads
Validation of a Service Design Pattern Language as an Effective Framework for Multidisciplinary Design
A Service and Touch Point Ecosystem Design pattern language was validated for its effectiveness as a service design framework. The participants forming multidisciplinary teams designed for two distinct service scenarios -- healthcare and education ...
Mobile Phone Usage by Low Literate Users
We describe a qualitative study conducted using Contextual Inquiry of 60 low-literate users in India. For the purpose of this study, we define low-literate as those users whose education is equal or more than Standard Four and less than or equal to ...
An Electrome bound Body Form
This paper presents Electrome* as an interactional design concept between the human body and its dwelling through an art exhibit. As a concept Electrome is treated as a hypothetical design construct for interrogating about agency in dwelling, where ...
A Protocol to Evaluate Virtual Keyboards for Indian Languages
- Girish Dalvi,
- Shashank Ahire,
- Nagraj Emmadi,
- Manjiri Joshi,
- Nirav Malsettar,
- Debasis Samanta,
- Devendra Jalihal,
- Anirudha Joshi
We were asked to evaluate input mechanisms for touch-screen devices with the objective of standardising one of them for each of 14 major languages of India. For this purpose, we propose a protocol that consists of a 45-minute long training session, a 20-...
SurfaceSense: Smartphone Can Recognize Where It Is Kept
In recent times, researchers have proposed numerous approaches that allow smartphones to determine user current locations (e.g., home, office, railway station, restaurant, street, supermarket etc.) and their activities (such as sitting, walking, running,...
A Study for Investigating Suitable Gesture Based Selection for Gestural User Interfaces
With gestural interfaces becoming increasingly popular across multiple platforms and devices, there is a need to investigate suitable gestural inputs, its effectiveness and acceptance of such interaction techniques. In this paper, we present a study ...
Five years of IndiaHCI: A Scientometric Analysis
Scientometric analyses of conferences both in and outside HCI have provided valuable insights into the conferences and their advancement. After five consecutive years of IndiaHCI, there is a need to reflect upon its various aspects in a formal data-...
Mobile Interfaces for Crowdsourced Multimedia Microtasks
Crowd sourced mobile microtasking represents a significant opportunity in emerging economies such as India, that are characterized by the high levels of mobile phone penetration and large numbers of educated people that are unemployed or underemployed. ...
Design Opportunity for Learning Aid in Multi-grade Schools in Rural India
Multigrade schools are schools where students of several grades study in a single class under a single teacher concurrently. This paper is a small attempt to find design opportunities to improve formal learning in such schools. User studies were ...
Upchar: A medi-kit to ensure adherence to TB treatment in India
In this paper, we describe our efforts to address the problem of non-adherence to TB treatment. Efficient management of chronic diseases such as Tuberculosis remains a common problem. The WHO has declared TB as a global health emergency. Non-adherence ...
An Assessment of QR Code as a User Interface Enabler for Mobile Payment Apps on Smartphones
Mobile enabled payment technologies have seen an upsurge with advancement in smartphone technology. Several companies, including Google, Paypal, Amazon, Facebook have launched mobile payment solutions. Easy to adopt user interfaces play a pivotal role ...
Bridge the gap: enhancing collaboration for real-time social media marketing
This study looks into how Real-Time Social Media Campaigning is a game changer in modern marketing. The aspects explored in this study are -- the evolution of real-time social media campaigning along with some success stories, the opportunities, and ...
Statistical Heuristic Assessment a Tangible Way of Assessing Product or Software Current Usability State
'Statistical Heuristic Assessment is an exploratory technique from the User Experience (UX) Design 'Tool Kit'; and is an integral component of Usability/ UX Assessment of software applications or products. This technique of investigating Usability 'Show ...
Digital Platform for Data Driven Aquaculture Farm Management
Besides meeting the domestic needs of cheap animal protein, Indian fisheries, is source of livelihood for 14.5 million fishers [1]. During FY2014-15, inland fisheries grew at 7.9%, fetching US $5.5 billion in foreign exchange [2]. But aquaculture ...
Informatica Data Profiling: Industrial Case Study
This paperdiscusses the User Experience (UX) strategy at Informatica using a product case study to demonstrate how UX strategy was adapted to redesign and reinvent a product that had gone through multiple incremental releases over the years.
It ...
UX Industrialization: A Notion to Create Motorized UX Delivery Mechanism In The Rapidly Growing Digital Era
User Experience Design & Management conception is yet to be designed in an industrial model so as to produce better digital, multi-channel services and products for the consumers (end users). This, in today's age has become even more critical as the ...
Design Thing'ing: methodology for understanding and discovering Use cases in IoT scenarios
In this paper we suggest a design research method for discovering and eliciting details of use cases in the Internet of Things Era. The method adds value at the Research and synthesis stage of a UCD or Design Thinking Process where the objective is not ...
CoinBeam: A tangible interface to teach money concepts to intellectually challenged children
While most of the educational systems for challenged learners have been inspired and adopted from developed regions, a little work has been done in implementing such systems for intellectually and developmentally challenged (IDC) children in developing ...
Destinations: Data Visualization of Railway Accidents on the Mumbai Suburban Railway Network
The Mumbai Suburban Railway, connecting Mumbai and its suburbs, is a lifeline to the city transporting over 8 million commuters daily. The railway suffers from a lot of accidents and fatalities owing primarily to excessive crowding and people crossing ...
SheHealthy: A Serious Game Approach towards Evicting PCOS amongst Adolescent Girls
ICT interventions are proved as some of the effective means of driving changes in rural areas socially, as it ensures equal access for less privileged groups. This time ICT is used for management of a disease called PCOS. PCOS is a disease that occurs ...
Odyssey: An Interactive Simulation to Learn Concepts of the Solar System
Children of age group 10 to 14 face difficulties to understand the concepts of the Solar System as it is vast and beyond comprehension. There is no feasible scope for direct exposure. Astronomy kits are usually expensive to afford and the current means ...
Jodo: A Tool for Foreigners to Build and Speak Hindi Sentences
'Jodo' is a language learning tool with a grammatical approach, which enables users to build and speak complete Hindi sentences, with the vocabulary that they have learned (Or might learn along the way). Jodo means 'join', in Hindi, and it reflects the ...
Scranvas: Gamified Forum for Amateur Designersto Share Creative Work and Generate Constructive Feedback
Feedback is important for cultivating creativity. Constructive feedback on design is crucial for helping design students and amateur designers iterate towards better solutions. However most of the current platforms don't promote honest design feedback ...
PhysiTable: Tangible Interactive System for Physical Rehabilitation of Children with Cerebral Palsy
Cerebral Palsy is a permanent movement and posture related disorder. It happens by birth so generally physiotherapy starts at a very early age. So many of the patients are kids. Treatment involves a lot of physiotherapy which further includes varied ...
Immersive virtual reality to enhance the spatial awareness of students
This paper presents a study on the effectiveness of virtual reality as a medium to enhance the spatial awareness and interest of students in the subject of history in rural Indian schools. Students of rural schools of the Indian village of Kandi in ...
Designing Novel Gesture-based Services for Under Served Indian Communities
Emerging technologies have largely neglected the communities who stand to benefit the most: Indian women who are functionally illiterate, children with special needs and underprivileged children. Gesture-based technologies have the potential to(a) help ...
Index Terms
- Proceedings of the 7th Indian Conference on Human-Computer Interaction
Recommendations
Acceptance Rates
Year | Submitted | Accepted | Rate |
---|---|---|---|
IndiaHCI '19 | 55 | 17 | 31% |
IndiaHCI '18 | 38 | 16 | 42% |
Overall | 93 | 33 | 35% |