ABSTRACT
We present the design of an interactive tabletop exhibit intended to engage visitors in free-form computer programming activities at the Computer History Museum in Mountain View, California. We describe our design goals and outline challenges associated with creating this interactive experience for a free-choice learning environment. We review results of testing sessions with users from our target audience across three successive prototypes.
Supplemental Material
Available for Download
Zip file containing a PDF of the Accompanying Poster
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Index Terms
- Programming in the pond: a tabletop computer programming exhibit
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