skip to main content
10.1145/2470654.2466433acmconferencesArticle/Chapter ViewAbstractPublication PageschiConference Proceedingsconference-collections
research-article

Binocular cursor: enabling selection on transparent displays troubled by binocular parallax

Authors Info & Claims
Published:27 April 2013Publication History

ABSTRACT

Binocular parallax is a problem for any interaction system that has a transparent display and objects behind it, as users will see duplicated and overlapped images. In this note, we propose a quantitative measure called Binocular Selectability Discriminant (BSD) to predict the ability of the user to perform selection task in such a setup. In addition, we propose a technique called Binocular Cursor (BC) which takes advantage of this duplicating and overlapping phenomenon, rather than being hampered by it, to resolve binocular selection ambiguity by visualizing the correct selection point. An experiment shows that selection with BC is not slower than monocular selection, and that it can be significantly more precise, depending on the design of BC.

References

  1. Bimber, O. (2006). Augmenting holograms. IEEE CG&A, 26(5), 12--17. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Grossman, T. & Balakrishnan, R. (2005). The bubble cursor: enhancing target acquisition by dynamic resizing of the cursor's activation area. Proc. CHI'05, 281--290. Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Hachet, M., Bossavit, B., Cohé, A., & de la Rivière, J. (2011). Toucheo: multitouch and stereo combined in a seamless workspace. Proc. UIST'11, 587--592. Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Hilliges, O., Kim, D., Izadi, S., Weiss, M., & Wilson, A. (2012). HoloDesk: direct 3D interactions with a situated see-through display. Proc. CHI'12, 2421--2430. Google ScholarGoogle ScholarDigital LibraryDigital Library
  5. Izadi, S., Kim, D., Hilliges, O., Molyneaux, D., Newcombe, R., Kohli, P., Shotton, J., Hodges, S., Freeman, D., Davison, A., & Fitzgibbon, A. (2011). KinectFusion: real-time 3D reconstruction and interaction using a moving depth camera. Proc. UIST'11, 559--568. Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. Lee, J. & Boulanger, C. (2012). Direct spatial interactions with see-through 3D desktop, SIGGRAPH'12 Poster. Google ScholarGoogle ScholarDigital LibraryDigital Library
  7. Lee, J., Bae, S., Jung, J., & Choi, H. (2012). Transparent display interaction without binocular parallax. Adj. Proc. UIST'12, 97--98. Google ScholarGoogle ScholarDigital LibraryDigital Library
  8. Mapp, A., Ono, H., & Barbeito, R. (2003). What does the dominant eye dominate? A brief and somewhat contentious review. Perception & Psychophysics, 65(2), 310--317.Google ScholarGoogle ScholarCross RefCross Ref
  9. Schmalstieg, D., Encarnação, L., & Szalavári, Z. (1999). Using transparent props for interaction with the virtual table. Proc. I3D'99, 147--153. Google ScholarGoogle ScholarDigital LibraryDigital Library
  10. Sherstyuk, A., Dey, A., Sandor, C., & State, A. (2012). Dynamic eye convergence for head-mounted displays improves user performance in virtual environments. Proc. I3D'12, 23--30. Google ScholarGoogle ScholarDigital LibraryDigital Library
  11. Olwal, A., Gustafsson, J., & Lindfors, C. (2008). Spatial augmented reality on industrial CNC machines. Proc. SPIE'08 Electronic Imaging.Google ScholarGoogle ScholarCross RefCross Ref
  12. Pierce, J., Forsberg, A., Conway, M., Hong, S., Zeleznik, R., & Mine, M. (1997). Image plane interaction techniques in 3D immersive environments. Proc. I3D'97, 39--44. Google ScholarGoogle ScholarDigital LibraryDigital Library
  13. Teather, R. & Stuerzlinger, W. (2011). Pointing at 3D targets in a stereo head-tracked virtual environment. Proc. 3DUI'11, 87--94. Google ScholarGoogle ScholarDigital LibraryDigital Library
  14. Valkov, D., Steinicke, F., Bruder, G., & Hinrichs, K. (2011). 2D touching of 3D stereoscopic objects. Proc. CHI'11, 1353--1362. Google ScholarGoogle ScholarDigital LibraryDigital Library
  15. Vogel, D. & Baudisch, P. (2007). Shift: a technique for operating pen-based interfaces using touch. Proc. CHI'07, 657--666. Google ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. Binocular cursor: enabling selection on transparent displays troubled by binocular parallax

    Recommendations

    Comments

    Login options

    Check if you have access through your login credentials or your institution to get full access on this article.

    Sign in
    • Published in

      cover image ACM Conferences
      CHI '13: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
      April 2013
      3550 pages
      ISBN:9781450318990
      DOI:10.1145/2470654

      Copyright © 2013 ACM

      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 27 April 2013

      Permissions

      Request permissions about this article.

      Request Permissions

      Check for updates

      Qualifiers

      • research-article

      Acceptance Rates

      CHI '13 Paper Acceptance Rate392of1,963submissions,20%Overall Acceptance Rate6,199of26,314submissions,24%

      Upcoming Conference

      CHI '24
      CHI Conference on Human Factors in Computing Systems
      May 11 - 16, 2024
      Honolulu , HI , USA

    PDF Format

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader