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Journal of Computer Science and Technology

Ausgabe 5/2004

Inhalt (19 Artikel)

Preface

En-Hua Wu, Ze-Sheng Tang

Automatic modeling of virtual humans and body clothing

Nadia Magnenat-Thalmann, Hyewon Seo, Frederic Cordier

MuscleBuilder: A modeling tool for human anatomy

Amaury Aubel, Daniel Thalmann

Geometric signal compression

Kun Zhou, Hu-Jun Bao, Jiao-Ying Shi, Qun-Sheng Peng

Multiresolution free form object modeling with point sampled geometry

Yong-Jin Liu, Kai Tang, Matthew Ming-Fai Yuen

Surface detail capturing for realistic facial animation

Pei-Hsuan Tu, I-Chen Lin, Jeng-Sheng Yeh, Rung-Huei Liang, Ming Ouhyoung

Anti-aliased rendering of water surface

Xue-Ying Qin, Eihachiro Nakamae, Wei Hua, Yasuo Nagai, Qun-Sheng Peng

Layered textures for image-based rendering

Wen-Cheng Wang, Kui-Yu Li, Xin Zheng, En-Hua Wu

Method of direct texture synthesis on arbitrary surfaces

Fu-Li Wu, Chun-Hui Mei, Jiao-Ying Shi

Parametric tracking of legs by exploiting Intelligent Edge

Chum-Hong Pan, Hong-Ping Yan, Song-De Ma

Unified model in identity subspace for face recognition

Pin Liao, Li Shen, Yi-Qiang Chen, Shu-Chang Liu

Image magnification method using joint diffusion

Zhong-Xuan Liu, Hong-Jian Wang, Si-Long Peng

Leakage current estimation of CMOS circuit with stack effect

Yong-Jun Xu, Zu-Ying Luo, Xiao-Wei Li, Li-Jian Li, Xian-Long Hong

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