ABSTRACT
We report on design research investigating a possible combination of mobile collaborative live video production and V Jing. In an attempt to better understand future forms of collaborative live media production, we study how VJs produce and mix visuals live. In the practice of producing visuals through interaction with both music and visitors, VJing embodies interesting properties that could inform the design of emerging mobile services. As a first step to examine a generation of new applications, we tease out some characteristics of VJ production and live performance. We then decide on the requirements both for how visitors could capture and transmit live video using their mobile phones and how this new medium could be integrated within VJ aesthetics and interaction. Finally, we present the SwarmCam application, which has been implemented to investigate these requirements.
- Andersen, T. H. (2005). In the Mixxx: Novel Digital DJ Interfaces. Proceedings of CHI 2005. ACM, 1136--1137. Google ScholarDigital Library
- Beamish, T., Maclean, K. and Fels, S. (2004). Manipulating Music: Multimodal Interaction for DJs. Proceedings of CHI 2004. ACM. 327--334. Google ScholarDigital Library
- Bernard, D. (2006). Visual Wallpaper, VJ Theory.net Published 12/10/06.Google Scholar
- Broth, M. (2004). The Production of a live TV---interview through mediated interaction. Proceedings of Logic and Methodology 2004. SISWOGoogle Scholar
- Crevits, B. (2006). The roots of VJing --- A historical overview. VJ audio-visual art + VJ culture (ed. Mi-chael Faulkner/D-Fuse). Laurence King Publishing, 14--19.Google Scholar
- Dessens, D. (2008). SanchTV. Available at: http://www.sanchtv.com/ (Accessed 3rd, Feb, 2008).Google Scholar
- Engström, A., Esbjörnsson, M., Juhlin, O. and Norlin, C. (2007). More TV! - Support for local and collaborative production and consumption of mobile TV. Adjunct Proceedings of EuroITV 2007, 173--177.Google Scholar
- Engström, A., Esbjörnsson, M. and Juhlin, O. (2008). Nighttime visual media production in club environments. To be presented at the Night and darkness: Interaction after dark - Workshop, at CHI 2008.Google Scholar
- Esbjörnsson, M., Juhlin, O. and Östergren, M. (2004). Traffic Encounters and Hocman - Associating Motorcycle Ethnography with Design. Personal and Ubiquitous Computing, Springer Verlag, vol. 8, no. 2, 92--99. Google ScholarDigital Library
- Gates, C., Subramanian, S. and Gutwin, C. (2006). DJ's Perspectives on Interaction and Awareness in Nightclubs. Proceedings of DIS 2006. ACM, 70--79. Google ScholarDigital Library
- Gondouin, B. (2004). Grains and Pixels. Available at: http://www.bertrandgondouin.net/post/Grains-Pixels (Accessed 3rd, Feb, 2008).Google Scholar
- Jacucci, G., Oulasvirta, A., Salovaara, A. and Sarvas, R. (2005). Supporting the Shared Experience of Spectators through Mobile Group Media. Proceedings of Group 2005. ACM, 207--216. Google ScholarDigital Library
- Kirk, D., Sellen, A., Harper, R., and Wood, K. (2007). Understanding videowork. Proceedings of CHI 2007. ACM, 61--70. Google ScholarDigital Library
- Lippit, T. M. (2006). Turntable music in the digital era: designing alternative tools for new turntable expression. Proceedings of NIME 2006. IRCAM, 71--74. Google ScholarDigital Library
- Lund, H. (2008). Philosophy and cultural theory of vjing and realtime interactive performance. Available at: http://www.vjtheory.net/book.htm (Accessed 3rd, Feb, 2008).Google Scholar
- Manovich, L. (2001). The Language of New Media. MIT Press, 155--157.Google Scholar
- Miller, P. D. (2004). Rhythm Science. MIT Press.Google Scholar
- Pacemaker. (2007). Available at: http://www.pacemaker.net/. (Accessed 6th, Dec, 2007).Google Scholar
- Redström, J. (2001). Designing Everyday Computational Things (doctoral thesis). Gothenburg Studies in Informatics, no. 20, Dept. of Informatics, Göteborg University.Google Scholar
- Reeves, S., Benford, S., O'Malley, C. and Fraser, M. (2005). Designing the Spectator Experience. Proceedings of CHI 2005. ACM, 741--750. Google ScholarDigital Library
- Sarvas, R., Viikari, M., Pesonen, J. And Nevanlinna, H. (2004). MobShare: Controlled and Immediate Sharing of Mobile Images. Proceedings of MUM 2004. ACM, 724--731. Google ScholarDigital Library
- Slayden, A., Spasojevic, M., Hans, M. and Smith, M. (2005). The DJammer: "Air-Scratching" and Freeing the DJ to Join the Party. Proceedings of CHI 2005. ACM, 1789--1792. Google ScholarDigital Library
- Sheridan, J. G., Dix, A., Lock, S. and Bayliss, A. (2004). Understanding Interaction in Ubiquitous Guerilla Performances in Playful Arenas. Proceedings of HCI 2004. Springer Verlag, 3--18.Google Scholar
- Stampfl, P. (2003). Augmented Reality Disk Jockey --- AR/DJ. Proceedings of SIGGRAPH 2003. ACM Press, 1. Google ScholarDigital Library
- Storsjö, M. (2007) The design of Movino - S60 phone client, OS X components and video server. http://www.movino.org/ (Accessed 3rd, Feb, 2008).Google Scholar
- Tazaki, A. (2006). InstantShareCam: Turning Users From Passive Media Consumers to Active Media Producers. Presented at the Workshop Investigating new user experience challenges in iTV: mobility & sociability, held at CHI'2006.Google Scholar
- Tokuhisa, S., Iwata, Y. and Inakage, M. (2007). rhythmism: A VJ Performance System with Maracas based Devices. Proceedings of ACE 2007. ACM, 204--207. Google ScholarDigital Library
- Virkhaus, V. (2006). Concert visuals. VJ audio-visual art + VJ culture (ed. Mi-chael Faulkner/D-Fuse). Laurence King Publishing, 14--19.Google Scholar
- Zimmerman J., Forlizzi, J., and Evenson, S., Research Through Design as a Method for Interaction Design Research in HCI. Proceedings of CHI 2007, April 28---May 3, 2007, San Jose, California, USA. Google ScholarDigital Library
Index Terms
- Mobile collaborative live video mixing
Recommendations
User Requirements for Live Sound Visualization System Using Multitrack Audio
AM '17: Proceedings of the 12th International Audio Mostly Conference on Augmented and Participatory Sound and Music ExperiencesIn this paper, we identify design requirements for a screen-based system that enables live sound visualization using multitrack audio. Our mixed methodology is grounded in user-centered design and involved a review of the literature to assess the state-...
Live Cinema: designing an instrument for cinema editing as a live performance
NIME '04: Proceedings of the 2004 conference on New interfaces for musical expressionThis paper describes the design of an expressive tangible interface for cinema editing as a live performance. A short survey of live video practices is provided. The Live Cinema instrument is a cross between a musical instrument and a film editing tool, ...
MubuFunkScatShare: gestural energy and shared interactive music
CHI EA '13: CHI '13 Extended Abstracts on Human Factors in Computing SystemsWe present a ludic interactive music performance that allows live recorded sounds to be re-rendered through the users' movements. The interaction design made the control similar to a shaker where the motion energy drives the energy of the played music ...
Comments