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Visual simulation of lightning

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Published:24 July 1994Publication History

ABSTRACT

A method for rendering lightning using conventional raytracing techniques is discussed. The approach taken is directed at producing aesthetic images for animation, rather than providing a realistic physically based model for rendering. A particle system is used to generate the path of the lightning channel, and subsequently to animate the lightning. A technique, using implicit surfaces, is introduced for illuminating objects struck by lightning.

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References

  1. 1.Jules Bloomenthal and Brian Wyvill. Interactive Techniques for Implicit Modeling. Computer Graphics, 24(2):109-116, 1990. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. 2.L Dellera and E. Garbagnati. Lightning stroke simulation by means of the leader progression model. IEEE Transactions on Power Delivery, 5(4):2009-22, October 1990.Google ScholarGoogle ScholarCross RefCross Ref
  3. 3.Ronald Goldman. Intersection of Two Lines in Three-Space. Graphics Gems, page 304, 1992. Edited by David Krik. Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. 4.William Newcott. Lightning, nature's high-voltage spectacle. National Geographic, 184(1):83-103, July 1993. Photographs by Peter Menzel.Google ScholarGoogle Scholar
  5. 5.Martin A. Uman. The Lightning Discharge. Academic Press, Inc., 1987.Google ScholarGoogle Scholar
  6. 6.O.H. Vaughan, R. Blackesleee, et al. Acloud-to-spacelightning as recorded by the Space Shnuttle payload-bay TV cameras. Monthy Weather Review, 120(7):1459-61, July 1992.Google ScholarGoogle ScholarCross RefCross Ref
  7. 7.Brian Wyvill, Craig McPheeters, and Geoff Wyvill. Animating Soft Objects. The Visual Computer, 2(4):235-242, February 1986.Google ScholarGoogle ScholarCross RefCross Ref

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          cover image ACM Conferences
          SIGGRAPH '94: Proceedings of the 21st annual conference on Computer graphics and interactive techniques
          July 1994
          512 pages
          ISBN:0897916670
          DOI:10.1145/192161

          Copyright © 1994 ACM

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 24 July 1994

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          SIGGRAPH '94 Paper Acceptance Rate57of242submissions,24%Overall Acceptance Rate1,822of8,601submissions,21%

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