skip to main content
10.1145/1935701.1935767acmconferencesArticle/Chapter ViewAbstractPublication PagesteiConference Proceedingsconference-collections
research-article

SurfaceMouse: supplementing multi-touch interaction with a virtual mouse

Published:22 January 2010Publication History

ABSTRACT

We present SurfaceMouse, a virtual mouse for multi-touch surface computing. Although moving away from the direct touch manipulation paradigm, our system brings many sig-nificant benefits seen in absolute clutched devices to sur-face computing. Features include high and variable control device gains, several degrees of freedom in a single hand gesture, ability to target small GUI items, and a familiar method for reaching far areas of large displays. Importantly, this benefit is realized by leveraging what users already know and have tremendous experience with - physical mice. Results from our proof-of-concept evaluation reflect this; users were able to use and recognize our system with-out training or prompts. Being entirely virtual, Surface-Mouse can be implemented in existing systems with little more than a software update.

References

  1. Abednego, M., Lee, J., Moon, W., and Park, J. I-Grabber: expanding physical reach a large-display tabletop environment through the use of a virtual grabber. Proc. ITS '09. 61--64. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Albinsson, P. and Zhai, S. High precision touch screen interac-tion. Proc. CHI '03. 105--112. Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Baudisch, P., Cutrell, E., Robbins, D., Czerwinski, M., Tadler, P. Bederson, B., and Zierlinger. A. Drag-and- Pop and Drag-and-Pick: Techniques for Accessing Remote Screen Content on Touch and Pen-operated Systems. Proc. Interact '03. 57--64.Google ScholarGoogle Scholar
  4. Benko, H., Wilson, A. D., and Baudisch, P. Precise Selection Techniques for Multi-Touch Screens. Proc. CHI '06. 1263--1272. Google ScholarGoogle ScholarDigital LibraryDigital Library
  5. Echtler, F., Huber, M., and Klinker, G. Shadow tracking on multi-touch tables. Proc. AVI '08. 388--391. Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. Forlines, C., Wigdor, D., Shen, C., and Balakrishnan, R. Direct-touch vs. mouse input for tabletop displays. Proc. CHI '07. 647--656. Google ScholarGoogle ScholarDigital LibraryDigital Library
  7. Han, J. Y. Low-cost multi-touch sensing through frustrated total internal reflection. Proc. UIST '05. 115--118. Google ScholarGoogle ScholarDigital LibraryDigital Library
  8. Hartmann, B., Morris, M. R., Benko, H., and Wilson, A. D. Augmenting interactive tables with mice & keyboards. Proc. UIST '09. 149--152. Google ScholarGoogle ScholarDigital LibraryDigital Library
  9. Holz, C. and Baudisch, P. The generalized perceived input point model and how to double touch accuracy by extracting finger-prints. Proc. CHI '10. 581--590. Google ScholarGoogle ScholarDigital LibraryDigital Library
  10. Jackson, D., Bartindale, T., and Olivier, P. FiberBoard: com-pact multi-touch display using channeled light. Proc. ITS '09. 25--28. Google ScholarGoogle ScholarDigital LibraryDigital Library
  11. Latulipe, C., Mann, S., Kaplan, C.S., & Clarke, C.L. symSpline: symmetric two-handed spline manipulation. Proc. CHI '06. 349--358. Google ScholarGoogle ScholarDigital LibraryDigital Library
  12. Lepinski, J., Grossman, T., Fitzmaurice, G. The design and evaluation of multitouch marking menus. Proc. CHI'10. 2233--2242. Google ScholarGoogle ScholarDigital LibraryDigital Library
  13. Matejka, J., Grossman, T., Lo, J., and Fitzmaurice, G. The design and evaluation of multi-finger mouse emulation tech-niques. Proc. CHI '09. 1073--1082. Google ScholarGoogle ScholarDigital LibraryDigital Library
  14. Matsushita, N. and Rekimoto, J. HoloWall: designing a finger, hand, body, and object sensitive wall. Proc. UIST '97. 209--210. Google ScholarGoogle ScholarDigital LibraryDigital Library
  15. Moscovich, T. and Hughes, J.F. Indirect mappings of multi-touch input using one and two hands. Proc. CHI '08. 1275--1284. Google ScholarGoogle ScholarDigital LibraryDigital Library
  16. Nacenta, M. A., Sallam, S., Champoux, B., Subramanian, S., and Gutwin, C. Perspective cursor: perspective-based interac-tion for multi-display environments. Proc. CHI '06. 289--298. Google ScholarGoogle ScholarDigital LibraryDigital Library
  17. Olwal, A., Feiner, S., and Heyman, S. Rubbing and tapping for precise and rapid selection on touch-screen displays. Proc. CHI '08. 295--304. Google ScholarGoogle ScholarDigital LibraryDigital Library
  18. Rekimoto, J. SmartSkin: an infrastructure for freehand mani-pulation on interactive surfaces. Proc. CHI '02. 113--120. Google ScholarGoogle ScholarDigital LibraryDigital Library
  19. Rosenberg, I. and Perlin, K. The UnMousePad: an interpolating multi-touch force-sensing input pad. Proc. SIGGRAPH '09. 1--9. Google ScholarGoogle ScholarDigital LibraryDigital Library
  20. Sears, A., Shneiderman, B. High precision touchscreens: design strategies and comparisons with a mouse. International Journal of Man-Machine Studies, 34(4), April 1991, 593--613. Google ScholarGoogle ScholarDigital LibraryDigital Library
  21. Shoemaker, G., Tang, A., and Booth, K. S. Shadow reaching: a new perspective on interaction for large displays. Proc. UIST '07. 53--56. Google ScholarGoogle ScholarDigital LibraryDigital Library
  22. Villar, N., Izadi, S., Rosenfeld, D., Benko, H., Helmes, J., Wes-thues, J., Hodges, S., Ofek, E., Butler, A., Cao, X., and Chen, B. Mouse 2.0: multi-touch meets the mouse. Proc. UIST '09. 33--42. Google ScholarGoogle ScholarDigital LibraryDigital Library
  23. Vogel, D. and Baudisch, P. Shift: a technique for operating pen-based interfaces using touch. Proc. CHI '07. 657--666. Google ScholarGoogle ScholarDigital LibraryDigital Library
  24. Wang, F. and Ren, X. Empirical evaluation for finger input properties multi-touch interaction. Proc. CHI '09. 1063--1072. Google ScholarGoogle ScholarDigital LibraryDigital Library
  25. Wu, M. and Balakrishnan, R. Multi-Finger and Whole Hand Gestural Interaction Techniques for Multi-User Tabletop Dis-plays. Proc. UIST '03. 193--202. Google ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. SurfaceMouse: supplementing multi-touch interaction with a virtual mouse

      Recommendations

      Comments

      Login options

      Check if you have access through your login credentials or your institution to get full access on this article.

      Sign in
      • Published in

        cover image ACM Conferences
        TEI '11: Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
        January 2011
        470 pages
        ISBN:9781450304788
        DOI:10.1145/1935701

        Copyright © 2010 ACM

        Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

        Publisher

        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 22 January 2010

        Permissions

        Request permissions about this article.

        Request Permissions

        Check for updates

        Qualifiers

        • research-article

        Acceptance Rates

        Overall Acceptance Rate393of1,367submissions,29%

      PDF Format

      View or Download as a PDF file.

      PDF

      eReader

      View online with eReader.

      eReader