skip to main content
10.1145/2070364.2070386acmconferencesArticle/Chapter ViewAbstractPublication PagesuccsConference Proceedingsconference-collections
research-article

Successful implementation of an active learning laboratory in computer science

Published:12 November 2011Publication History

ABSTRACT

There is ample evidence of positive impact of active learning on student learning, attitudes, critical thinking, and retention. The traditional lecture-style classrooms are not suitable for group interaction or activities. Having an appropriate classroom with proper technology to support active learning is essential. In order to foster easier group interaction and collaborative learning, the authors have designed and constructed a new active-learning classroom inspired by the SCALE-UP classroom design. The classroom is specifically designed for group activities. Students sit around a collaborative station (each station can have up to five members). Each station is equipped with a large display monitor attached to a computer. The classroom walls are used as whiteboards for group activities. The authors have developed various timed group activities specifically for this course to enhance student learning. In this presentation, we will discuss how the use of proper technology, an active learning classroom, along with proper pedagogical approach can enhance learning, foster group activities, promote peer learning, and improve retention in gateway science courses.

References

  1. Adaikkalavan, R., Hakimzadeh, H., "Problem Solving and Critical Thinking using an Active Learning Approach", The 11th Annual Midwest Conference on the Scholarship of Teaching and Learning SoTL, Indiana University South Bend. April 9, 2010.Google ScholarGoogle Scholar
  2. Barnes T, et al. "Game2Learn: Building CS1 Learning Games for Retention", ITiCSE '07: Proceedings of the 12th annual SIGCSE conference on Innovation and technology in computer science education, June 2007 Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Batzinger, R., Hakimzadeh, H., Laboratory Exercises for A201 Introduction to computing. http://mypage.iusb.edu/~hhakimza/201_505/index.htmlGoogle ScholarGoogle Scholar
  4. D'Souza, D., et al. "Transforming Learning of Programming: a Mentoring Project", ACE '08: Proceedings of the tenth conference on Australasian computing education - Volume 78, January 2008 Google ScholarGoogle ScholarDigital LibraryDigital Library
  5. Hakimzadeh, H., Wolfer, J., "Introducing a CS0 Class to Ease Transition to CS1: Another Attempt at Retention", INTERTECH'2009 - International Conference on Engineering and Technology Education, Buenos Aires, Argentina. March 8--11, 2009.Google ScholarGoogle Scholar
  6. Hakimzadeh, H., Wolfer, James, Adaikkalavan, R., ACS0: A Project Based, Active Learning Course; Work In Progress@, 2011 IAJC-ASEE International Associations of Journals and Conferences -- American Society for Engineering Education, University of Hartford, April 15--16, 2011.Google ScholarGoogle Scholar
  7. Imberman, S, P, Klibaner, R, "A Robotics Lab for CS1" Journal of Computing Sciences in Colleges, Volume 21 Issue 2, Consortium for Computing Sciences in Colleges, December 2005 Google ScholarGoogle ScholarDigital LibraryDigital Library
  8. IU South Bend Admission Rates, IU Institutional Research and Reporting http://www.iu.edu/~uirr/reports/compliance/doc/common_dataset/CDS_2010/IUSB_2010.pdf (Sections C and D)Google ScholarGoogle Scholar
  9. LanSchool Classroom Management Software, http://www.lanschool.comGoogle ScholarGoogle Scholar
  10. Matzko, S., Davis, T, A., "Teaching CS1 with Graphics and C", ACM SIGCSE Bulletin, Volume 38 Issue 3, September 2006 Google ScholarGoogle ScholarDigital LibraryDigital Library
  11. McConnell, J, J, "Active and Cooperative Learning: Final Tips and Tricks (Part IV)", inroads -- The SIGCSE Bulletin, Volume 38, Number 4, December 2006, pp. 25--28 Google ScholarGoogle ScholarDigital LibraryDigital Library
  12. Pamela B. Lawhead, P.B., et al. "A Road Map for Teaching Introductory Programming using LEGO© Mindstorms Robots", ACM SIGCSE Bulletin, Volume 35 Issue 2, June 2003 Google ScholarGoogle ScholarDigital LibraryDigital Library
  13. Prince, M., "Does Active Learning Work? A Review of the Research", Journal of Engineering Education, July 2004, Vol. 93 (3), pp 223- 231.Google ScholarGoogle ScholarCross RefCross Ref
  14. Scale-Up Classroom design models. Student-Centered Active Learning Environment for Undergraduate Programs (SCALE-UP) http://www.ncsu.edu/PER/SCALEUP/Classrooms.html, http://scaleup.ncsu.edu/Google ScholarGoogle Scholar
  15. Stone, J, A, "Using a Machine Language Simulator to Teach CS1 Concepts", inroads -- The SIGCSE Bulletin, Volume 38, Number 4, December 2006, pp. 43--45 Google ScholarGoogle ScholarDigital LibraryDigital Library
  16. Taylor, B., Azadegan, S., "Moving Beyond Security Tracks: Integrating Security in CS0 and CS1", SIGCSE '08: Proceedings of the 39th SIGCSE technical symposium on Computer science education, March 2008 Google ScholarGoogle ScholarDigital LibraryDigital Library
  17. Whittington, K., Yacci, M., "Active Learning for Classroom Management Model", Proceedings of the Informing Science & IT Education Conference, June, 2008. Accessed on the web http://proceedings.informingscience.org/InSITE2008/InSITE08p231-239Whit484.pdfGoogle ScholarGoogle Scholar

Index Terms

  1. Successful implementation of an active learning laboratory in computer science

    Recommendations

    Comments

    Login options

    Check if you have access through your login credentials or your institution to get full access on this article.

    Sign in
    • Published in

      cover image ACM Conferences
      SIGUCCS '11: Proceedings of the 39th annual ACM SIGUCCS conference on User services
      November 2011
      248 pages
      ISBN:9781450310239
      DOI:10.1145/2070364

      Copyright © 2011 ACM

      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 12 November 2011

      Permissions

      Request permissions about this article.

      Request Permissions

      Check for updates

      Qualifiers

      • research-article

      Acceptance Rates

      Overall Acceptance Rate123of170submissions,72%

    PDF Format

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader