skip to main content
10.1145/2371574.2371610acmconferencesArticle/Chapter ViewAbstractPublication PagesmobilehciConference Proceedingsconference-collections
research-article

Integrating the physical environment into mobile remote collaboration

Authors Info & Claims
Published:21 September 2012Publication History

ABSTRACT

We describe a framework and prototype implementation for unobtrusive mobile remote collaboration on tasks that involve the physical environment. Our system uses the Augmented Reality paradigm and model-free, markerless visual tracking to facilitate decoupled, live updated views of the environment and world-stabilized annotations while supporting a moving camera and unknown, unprepared environments. In order to evaluate our concept and prototype, we conducted a user study with 48 participants in which a remote expert instructed a local user to operate a mock-up airplane cockpit. Users performed significantly better with our prototype (40.8 tasks completed on average) as well as with static annotations (37.3) than without annotations (28.9). 79% of the users preferred our prototype despite noticeably imperfect tracking.

Skip Supplemental Material Section

Supplemental Material

fp0142-file3.mp4

mp4

28.7 MB

References

  1. Alem, L., Tecchia, F., and Huang, W. HandsOnVideo: Towards a gesture based mobile AR system for remote collaboration. In Recent Trends of Mobile Collaborative Augmented Reality Systems, L. Alem and W. Huang, Eds. Springer New York, 2011, 135--148.Google ScholarGoogle ScholarCross RefCross Ref
  2. Baudisch, P., and Rosenholtz, R. Halo: a technique for visualizing off-screen objects. In Proc. ACM SIGCHI Conf. on Human Factors in Computing Systems (CHI), 2003, 481--488. Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Bauer, M., Kortuem, G., and Segall, Z. "Where are you pointing at?" a study of remote collaboration in a wearable videoconference system. In Proc. Intl. Symp. on Wearable Computers (ISWC), 1999, 151--158. Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Billinghurst, M., Bowskill, J., Jessop, M., and Morphett, J. A wearable spatial conferencing space. In Proc. Intl. Symp. on Wearable Computers (ISWC), 1998, 76--83. Google ScholarGoogle ScholarDigital LibraryDigital Library
  5. Billinghurst, M., Weghorst, S., and Furness, T. Shared space: An augmented reality approach for computer supported collaborative work. Virtual Reality 3 (1998), 25--36.Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. Butz, A., Höllerer, T., Feiner, S., MacIntyre, B., and Beshers, C. Enveloping users and computers in a collaborative 3D augmented reality. In Proc. IEEE/ACM Intl. Workshop on Augmented Reality, 1999, 35--44. Google ScholarGoogle ScholarDigital LibraryDigital Library
  7. Chastine, J., Nagel, K., Zhu, Y., and Hudachek-Buswell, M. Studies on the effectiveness of virtual pointers in collaborative augmented reality. In Proc. IEEE Symp. on 3D User Interfaces (3DUI), 2008, 117--124. Google ScholarGoogle ScholarDigital LibraryDigital Library
  8. Fussell, S. R., Setlock, L. D., Yang, J., Ou, J., Mauer, E., and Kramer, A. D. I. Gestures over video streams to support remote collaboration on physical tasks. Hum.-Comput. Interact. 19 (Sept. 2004), 273--309. Google ScholarGoogle ScholarDigital LibraryDigital Library
  9. Gauglitz, S., Foschini, L., Turk, M., and Höllerer, T. Efficiently selecting spatially distributed keypoints for visual tracking. In Proc. IEEE Intl. Conf. on Image Processing (ICIP), 2011.Google ScholarGoogle ScholarCross RefCross Ref
  10. Gergle, D., Kraut, R., and Fussell, S. Action as language in a shared visual space. In Proc. ACM Conf. on Computer Supported Cooperative Work, 2004, 487--496. Google ScholarGoogle ScholarDigital LibraryDigital Library
  11. Gurevich, P., Lanir, J., Cohen, B., and Stone, R. TeleAdvisor: a versatile augmented reality tool for remote assistance. In Proc. ACM SIGCHI Conf. on Human Factors in Computing Systems, 2012, 619--622. Google ScholarGoogle ScholarDigital LibraryDigital Library
  12. Gustafson, S., Baudisch, P., Gutwin, C., and Irani, P. Wedge: clutter-free visualization of off-screen locations. In Proc. ACM SIGCHI Conf. on Human Factors in Computing Systems, 2008, 787--796. Google ScholarGoogle ScholarDigital LibraryDigital Library
  13. Gutwin, C., and Penner, R. Improving interpretation of remote gestures with telepointer traces. In Proc. ACM Conf. on Computer Supported Cooperative Work, 2002, 49--57. Google ScholarGoogle ScholarDigital LibraryDigital Library
  14. Güven, S., Feiner, S., and Oda, O. Mobile augmented reality interaction techniques for authoring situated media on-site. In Proc. IEEE/ACM Intl. Symp. on Mixed and Augmented Reality (ISMAR), 2006, 235--236. Google ScholarGoogle ScholarDigital LibraryDigital Library
  15. Hayne, S., Pendergast, M., and Greenberg, S. Implementing gesturing with cursors in group support systems. J. Manag. Informat. Syst. (1993), 43--61. Google ScholarGoogle ScholarDigital LibraryDigital Library
  16. Hindmarsh, J., Fraser, M., Heath, C., Benford, S., and Greenhalgh, C. Fragmented interaction: establishing mutual orientation in virtual environments. In Proc. ACM Conf. on Computer Supported Cooperative Work, 1998, 217--226. Google ScholarGoogle ScholarDigital LibraryDigital Library
  17. Kirk, D., and Stanton Fraser, D. Comparing remote gesture technologies for supporting collaborative physical tasks. In Proc. SIGCHI Conf. on Human Factors in Computing Systems (CHI), 2006, 1191--1200. Google ScholarGoogle ScholarDigital LibraryDigital Library
  18. Kirk, D. S. Turn It This Way: Remote Gesturing in Video-Mediated Communication. PhD thesis, University of Nottingham, 2006.Google ScholarGoogle Scholar
  19. Klein, G., and Murray, D. Improving the agility of keyframe-based SLAM. In Proc. European Conf. on Computer Vision (ECCV), 2008, 802--815. Google ScholarGoogle ScholarDigital LibraryDigital Library
  20. Kraut, R., Miller, M., and Siegel, J. Collaboration in performance of physical tasks: Effects on outcomes and communication. In Proc. ACM Conf. on Computer Supported Cooperative Work, 1996, 57--66. Google ScholarGoogle ScholarDigital LibraryDigital Library
  21. Kurata, T., Sakata, N., Kourogi, M., Kuzuoka, H., and Billinghurst, M. Remote collaboration using a shoulder-worn active camera/laser. In Proc. Intl. Symp. on Wearable Computers (ISWC), 2004, 62--69. Google ScholarGoogle ScholarDigital LibraryDigital Library
  22. Kurillo, G., Bajcsy, R., Nahrsted, K., and Kreylos, O. Immersive 3D environment for remote collaboration and training of physical activities. In Proc. IEEE Virtual Reality, 2008, 269--270.Google ScholarGoogle Scholar
  23. Kuzuoka, H., Oyama, S., Yamazaki, K., Suzuki, K., and Mitsuishi, M. Gestureman: a mobile robot that embodies a remote instructor's actions. In Proc. ACM Conf. on Computer Supported Cooperative Work, 2000, 155--162. Google ScholarGoogle ScholarDigital LibraryDigital Library
  24. Ladikos, A., Benhimane, S., Appel, M., and Navab, N. Model-free markerless tracking for remote support in unknown environments. In Proc. Intl. Conf. on Computer Vision Theory and Applications, 2008.Google ScholarGoogle Scholar
  25. Lee, T., and Höllerer, T. Viewpoint stabilization for live collaborative video augmentations. In Proc. IEEE/ACM Intl. Symp. on Mixed and Augmented Reality, 2006, 241--242. Google ScholarGoogle ScholarDigital LibraryDigital Library
  26. Mortensen, J., Vinayagamoorthy, V., Slater, M., Steed, A., Lok, B., and Whitton, M. Collaboration in tele-immersive environments. In Proc. Workshop on Virtual environments, 2002, 93--101. Google ScholarGoogle ScholarDigital LibraryDigital Library
  27. Newcombe, R., Lovegrove, S., and Davison, A. Dtam: Dense tracking and mapping in real-time. In Proc. IEEE Intl. Conf. on Computer Vision, 2011, 2320--2327. Google ScholarGoogle ScholarDigital LibraryDigital Library
  28. Newcombe, R. A., Izadi, S., Hilliges, O., Molyneaux, D., Kim, D., Davison, A. J., Kohli, P., Shotton, J., Hodges, S., and Fitzgibbon, A. KinectFusion: Real-time dense surface mapping and tracking. In Proc. IEEE Intl. Symp. on Mixed and Augmented Reality, 2011. Google ScholarGoogle ScholarDigital LibraryDigital Library
  29. Ou, J., Fussell, S. R., Chen, X., Setlock, L. D., and Yang, J. Gestural communication over video stream: supporting multimodal interaction for remote collaborative physical tasks. In Proc. Intl. Conf. on Multimodal Interfaces (ICMI), 2003, 242--249. Google ScholarGoogle ScholarDigital LibraryDigital Library
  30. Regenbrecht, H., Lum, T., Kohler, P., Ott, C., Wagner, M., Wilke, W., and Mueller, E. Using augmented virtuality for remote collaboration. Presence: Teleoper. Virtual Environ. 13 (July 2004), 338--354. Google ScholarGoogle ScholarDigital LibraryDigital Library
  31. Reitmayr, G., and Schmalstieg, D. Mobile collaborative augmented reality. In Proc. IEEE/ACM Intl. Symp. on Augmented Reality, 2001, 114--123. Google ScholarGoogle ScholarDigital LibraryDigital Library
  32. Rosten, E., and Drummond, T. Machine learning for high-speed corner detection. In Proc. IEEE European Conf. on Computer Vision, 2006, 430--443. Google ScholarGoogle ScholarDigital LibraryDigital Library
  33. Sadagic, A., Towles, H., Holden, L., Daniilidis, K., and Zeleznik, B. Tele-immersion portal: Towards an ultimate systhesis of Computer Graphics and Computer Vision Systems. In Proc. Intl. Workshop on Presence, 2001.Google ScholarGoogle Scholar
  34. Tang, J. C., and Minneman, S. L. VideoDraw: a video interface for collaborative drawing. ACM Trans. Inf. Syst. 9 (April 1991), 170--184. Google ScholarGoogle ScholarDigital LibraryDigital Library
  35. Wagner, D., Mulloni, A., Langlotz, T., and Schmalstieg, D. Real-time panoramic mapping and tracking on mobile phones. In Proc. IEEE Virtual Reality, 2010. Google ScholarGoogle ScholarDigital LibraryDigital Library
  36. Wagner, D., Schmalstieg, D., and Bischof, H. Multiple target detection and tracking with guaranteed framerates on mobile phones. In Proc. IEEE Intl. Symp. on Mixed and Augmented Reality (ISMAR), 2009, 57--64. Google ScholarGoogle ScholarDigital LibraryDigital Library
  37. Wellner, P., and Freeman, S. The DoubleDigitalDesk: Shared editing of paper documents. Tech. Rep. EPC-93-108, EuroPARC, 1993.Google ScholarGoogle Scholar

Index Terms

  1. Integrating the physical environment into mobile remote collaboration

    Recommendations

    Comments

    Login options

    Check if you have access through your login credentials or your institution to get full access on this article.

    Sign in
    • Published in

      cover image ACM Conferences
      MobileHCI '12: Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
      September 2012
      468 pages
      ISBN:9781450311052
      DOI:10.1145/2371574

      Copyright © 2012 ACM

      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 21 September 2012

      Permissions

      Request permissions about this article.

      Request Permissions

      Check for updates

      Qualifiers

      • research-article

      Acceptance Rates

      Overall Acceptance Rate202of906submissions,22%

    PDF Format

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader