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Exploring bimanual camera control and object manipulation in 3D graphics interfaces

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Published:01 May 1999Publication History

ABSTRACT

We explore the use of the non-dominant hand to control a virtual camera while the dominant hand performs other tasks in a virtual 3D scene. Two experiments and an informal study are presented which evaluate this interaction style by comparing it to the status-quo unimanual interaction. In the first experiment, we find that for a target selection task, performance using the bimanual technique was 20% faster. Experiment 2 compared performance in a more complicated object docking task. Performance advantages are shown, however, only after practice. Free-form 3D painting was explored in the user study. In both experiments and in the user study participants strongly preferred the bimanual technique. The results also indicate that user preferences concerning bimanual interaction may be driven by factors other than simple time-motion performance advantages.

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      cover image ACM Conferences
      CHI '99: Proceedings of the SIGCHI conference on Human Factors in Computing Systems
      May 1999
      632 pages
      ISBN:0201485591
      DOI:10.1145/302979

      Copyright © 1999 ACM

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      Publication History

      • Published: 1 May 1999

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      CHI '99 Paper Acceptance Rate78of312submissions,25%Overall Acceptance Rate6,199of26,314submissions,24%

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