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How sensitive are online gamers to network quality?

Published:01 November 2006Publication History
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Abstract

Game-playing time is strongly related to network QoS, helping determine user satisfaction and deliver better service quality to online gamers.

References

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                          cover image Communications of the ACM
                          Communications of the ACM  Volume 49, Issue 11
                          Entertainment networking
                          November 2006
                          82 pages
                          ISSN:0001-0782
                          EISSN:1557-7317
                          DOI:10.1145/1167838
                          Issue’s Table of Contents

                          Copyright © 2006 ACM

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                          • Published: 1 November 2006

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