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BacToMars: Creative Engagement with Bio-Design for Children

Published:27 June 2017Publication History

ABSTRACT

We present BacToMars, an educational video game that engages elementary school children in a bio-design activity. We describe its design and implementation, and discuss design considerations for developing playful and developmentally-appropriate interactive activities, which enable children to grasp complex scientific concepts and apply bio-design to solve problems. We share results from preliminary evaluation, and describe next steps in our investigation.

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    • Published in

      cover image ACM Conferences
      IDC '17: Proceedings of the 2017 Conference on Interaction Design and Children
      June 2017
      808 pages
      ISBN:9781450349215
      DOI:10.1145/3078072

      Copyright © 2017 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 27 June 2017

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      • Work in Progress

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      IDC '17 Paper Acceptance Rate25of118submissions,21%Overall Acceptance Rate172of578submissions,30%

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