ABSTRACT
We present BacToMars, a collaborative educational video game that engages elementary school children in creative bio-design. We describe the game, as well as how our iterative and participatory design process is shaping the game's development. We also discuss plans for on-site evaluations at local elementary schools to answer research questions pertaining to collaboration, attitudes, and the potential of video games as a tool for teaching biological engineering to young children.
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Index Terms
- BacToMars: a collaborative educational video game for teaching biological engineering
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