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BacToMars: a collaborative educational video game for teaching biological engineering

Published:14 August 2017Publication History

ABSTRACT

We present BacToMars, a collaborative educational video game that engages elementary school children in creative bio-design. We describe the game, as well as how our iterative and participatory design process is shaping the game's development. We also discuss plans for on-site evaluations at local elementary schools to answer research questions pertaining to collaboration, attitudes, and the potential of video games as a tool for teaching biological engineering to young children.

References

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            FDG '17: Proceedings of the 12th International Conference on the Foundations of Digital Games
            August 2017
            545 pages
            ISBN:9781450353199
            DOI:10.1145/3102071

            Copyright © 2017 Owner/Author

            Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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            Association for Computing Machinery

            New York, NY, United States

            Publication History

            • Published: 14 August 2017

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            Acceptance Rates

            FDG '17 Paper Acceptance Rate36of89submissions,40%Overall Acceptance Rate152of415submissions,37%

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