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CRISPEE: A Tangible Gene Editing Platform for Early Childhood

Published:18 March 2018Publication History

ABSTRACT

We present CRISPEE, a novel tangible user interface designed to engage young elementary school children in bioengineering concepts. Using CRISPEE, children assume the role of a bioengineer to create a genetic program that codes for a firefly's bioluminescent light. This is accomplished through sequencing tangible representations of BioBricks, which code for the primary colors of light (red, green, and blue) to be turned on or off. The interface and curricular supplement expose children in early elementary school to concepts traditionally taught much later in school curricula through playful interaction and exploration. We discuss CRISPEE's concept and design, and share findings from its preliminary evaluation with children and adults.

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    • Published in

      cover image ACM Conferences
      TEI '18: Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction
      March 2018
      763 pages
      ISBN:9781450355681
      DOI:10.1145/3173225

      Copyright © 2018 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 18 March 2018

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      • Work in Progress

      Acceptance Rates

      TEI '18 Paper Acceptance Rate37of130submissions,28%Overall Acceptance Rate393of1,367submissions,29%

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