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Exploring the Design of Audio-Kinetic Graphics for Education

Published:02 October 2018Publication History

ABSTRACT

Creating tactile representations of visual information, especially moving images, is difficult due to a lack of available tactile computing technology and a lack of tools for authoring tactile information. To address these limitations, we developed a software framework that enables educators and other subject experts to create graphical representations that combine audio descriptions with kinetic motion. These audio-kinetic graphics can be played back using off-the-shelf computer hardware. We report on a study in which 10 educators developed content using our framework, and in which 18 people with vision impairments viewed these graphics on our output device. Our findings provide insights on how to translate knowledge of visual information to non-visual formats.

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References

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    • Published in

      cover image ACM Other conferences
      ICMI '18: Proceedings of the 20th ACM International Conference on Multimodal Interaction
      October 2018
      687 pages
      ISBN:9781450356923
      DOI:10.1145/3242969

      Copyright © 2018 ACM

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      Publication History

      • Published: 2 October 2018

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      ICMI '18 Paper Acceptance Rate63of149submissions,42%Overall Acceptance Rate453of1,080submissions,42%

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