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Shape-Aware Material: Interactive Fabrication with ShapeMe

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Published:11 October 2018Publication History

ABSTRACT

Makers often create both physical and digital prototypes to explore a design, taking advantage of the subtle feel of physical materials and the precision and power of digital models. We introduce ShapeMe, a novel smart material that captures its own geometry as it is physically cut by an artist or designer. ShapeMe includes a software toolkit that lets its users generate customized, embeddable sensors that can accommodate various object shapes. As the designer works on a physical prototype, the toolkit streams the artist's physical changes to its digital counterpart in a 3D CAD environment. We use a rapid, inexpensive and simple-to-manufacture inkjet printing technique to create embedded sensors. We successfully created a linear predictive model of the sensors' lengths, and our empirical tests of ShapeMe show an average accuracy of 2 to 3 mm. We present two application scenarios for modeling multi-object constructions, such as architectural models, and 3D models consisting of multiple layers stacked one on top of each other. ShapeMe demonstrates a novel technique for integrating digital and physical modeling, and suggests new possibilities for creating shape-aware materials.

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      • Published in

        cover image ACM Conferences
        UIST '18: Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology
        October 2018
        1016 pages
        ISBN:9781450359481
        DOI:10.1145/3242587

        Copyright © 2018 ACM

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        • Published: 11 October 2018

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        UIST '18 Paper Acceptance Rate80of375submissions,21%Overall Acceptance Rate842of3,967submissions,21%

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