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Published in: KI - Künstliche Intelligenz 1/2020

07-02-2020 | Interview

A Games Industry Perspective on Recent Game AI Developments

Interview with Duygu Cakmak, Creative Assembly

Authors: Mike Preuss, Sebastian Risi

Published in: KI - Künstliche Intelligenz | Issue 1/2020

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Excerpt

Duygu is a senior AI programmer working at Creative Assembly in the UK. As an AI programmer, she aims to achieve realistic game AI for the Total War series while writing new AI systems, new AI features for the Campaign, and developing visualization tools for AI auto play tests. Her latest work was implementing the new diplomacy AI system for Total War: Three Kingdoms. She holds the “Technical Impact of the Year” award from Women in Games Awards 2019. …

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Footnotes
1
FPS means first person shooter.
 
2
IP stands for Intellectual Property
 
3
DLC means downloadable content.
 
4
PvP means player versus player.
 
Metadata
Title
A Games Industry Perspective on Recent Game AI Developments
Interview with Duygu Cakmak, Creative Assembly
Authors
Mike Preuss
Sebastian Risi
Publication date
07-02-2020
Publisher
Springer Berlin Heidelberg
Published in
KI - Künstliche Intelligenz / Issue 1/2020
Print ISSN: 0933-1875
Electronic ISSN: 1610-1987
DOI
https://doi.org/10.1007/s13218-020-00643-0

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