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2021 | OriginalPaper | Chapter

A Virtual Reality Framework for Upskilling in Computer Programming in the Business Context

Authors : Ernest Edifor, Alasdair Swenson, Opeoluwa Aiyenitaju

Published in: Augmented Reality and Virtual Reality

Publisher: Springer International Publishing

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Abstract

More and more, some business professionals need to engage with some sort of computer programming in their roles. Learning programming requires various skills that most people find difficult to learn. Virtual Reality (VR) has gained high recognition as a virtual training technology due to a myriad of benefits. This study proposes a method for teaching and learning programming in a business context. It uses VR to simulate scenarios in the learners’ working environment to introduce and reinforce programming concepts. A case study is presented and some discussions are made. The proposed method is validated using the Dooyeweerd conceptual framework.

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Metadata
Title
A Virtual Reality Framework for Upskilling in Computer Programming in the Business Context
Authors
Ernest Edifor
Alasdair Swenson
Opeoluwa Aiyenitaju
Copyright Year
2021
DOI
https://doi.org/10.1007/978-3-030-68086-2_14

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