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2011 | OriginalPaper | Chapter

1. Augmented Reality: An Overview

Authors : Julie Carmigniani, Borko Furht

Published in: Handbook of Augmented Reality

Publisher: Springer New York

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Abstract

We define Augmented Reality (AR) as a real-time direct or indirect view of a physical real-world environment that has been enhanced/augmented by adding virtual computer-generated information to it [1]. AR is both interactive and registered in 3D as well as combines real and virtual objects. Milgram’s Reality-Virtuality Continuum is defined by Paul Milgram and Fumio Kishino as a continuum that spans between the real environment and the virtual environment comprise Augmented Reality and Augmented Virtuality (AV) in between, where AR is closer to the real world and AV is closer to a pure virtual environment, as seen in Fig. 1.1 [2].

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Metadata
Title
Augmented Reality: An Overview
Authors
Julie Carmigniani
Borko Furht
Copyright Year
2011
Publisher
Springer New York
DOI
https://doi.org/10.1007/978-1-4614-0064-6_1

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