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2018 | OriginalPaper | Chapter

Between the Digital and the Physical: Reinventing the Spaces to Accommodate Sharing Services

Author : Giovanna Piccinno

Published in: Multidisciplinary Design of Sharing Services

Publisher: Springer International Publishing

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Abstract

The sharing economy is based on a mentality shift of the people that are everyday more lean to share their private life through the social networks with a resulting establishment of a collective consciousness and an increase of trust in each other through the act of sharing. Consequently, the physical spaces must also be considered today as new entities involved in the phenomena of sharing, supporting, together with their environmental, functional and aesthetic characteristics, the various sharing activities. Moreover, in the information society, we live simultaneously in different spaces and times and the digital access to services sometimes needs to be transformed into something more physical to permit the real exchange of experience and knowledge, to meet real people in a material arena. The boundary between virtual and physical space is getting everyday thinner and more invisible because, nowadays, digital devices are defining the landscape in the urban scenario, establishing interactions and links regardless of the materiality of a place itself. What happens is a sort of dematerialization of the physical space which supports a no-stop digital flow, filtered by the social system of relationships. People in fact assume the role of the interface between the two spaces, defining urban landscape and spatial relationships through digital systems. According to the principles of sharing economy, people may act as a physical link into the space in order not to lose the relationships that take place in the physical dimension, while the current social life is quickly shifting to a virtual scale. Sharing activities in the public space would transform the city scenario itself into a stage for people aggregation, where users generate an online/offline information’ landscape through physical–digital actions, defining and designing at the same time flow patterns in both physical and virtual spaces. In this context, the aim of this chapter is to analyse how the use of space changes in the different sharing services and how it should be redesigned to accommodate them to the best, according to experts of spatial design.

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Footnotes
1
Marc Augé, Futuro, Bollati Boringhieri, Torino, 2012, page 65.
 
2
Disembedding > uprooting.
 
3
Anthony Giddens, Modernity and Self-identity, Stanford University Press, Stanford Ca, 1991; transl. It. AnthonyGiddens, Identità e società moderna, Ipermedium libri, Napoli, 1999
.
 
4
Thomas Lauren Friedman, The World Is Flat A Brief History of the Twenty-First Century (original title),
Italian edition, Il mondo è piatto - Breve storia del ventunesimo secolo, translation by Aldo Piccato, Oscar series, Arnoldo Mondadori Editore 2007, pp. 584.
 
5
Niklas Luhmann, one of the major exponents of German sociology in the twentieth century, who applied the theory of social systems (sociology) to society, obtaining strong confirmation also in the field of philosophy.
 
6
Marc Augé, Futuro, Bollati Boringhieri, Torino, 2012, pages 66–67.
 
7
Giovanna Piccinno, From identity in progress to in-between spaces, in G. Piccinno, E. Lega, Spatial Design for in-between urban spaces, Maggioli (IT), 2012, page 62.
 
8
Ubiquitous computing (ubicomp) is a man–machine interaction model in which the processing of information is entirely integrated into everyday objects and activities; who “uses” ubiquitous computing activates various calculation systems and equipment simultaneously, during normal activities, and may not be aware of the fact that these devices are carrying out their actions and operations. The ubiquitous ambient intelligence, that is the application of the ubicomp technology to all kinds of environments, among which also the urban ones, will modify radically the fruition of spaces in the upcoming years.
Ubiquitous computing was first mentioned by Mark Weiser, who in the late 1970s identified in the quality of being less intrusive the future of information infrastructures; ambient intelligence aims at incorporating in the diffused environment the ability to communicate; the Internet of Things is a sort of “label” alternative to the first two, which consists in the application of the acephalous and distributed architecture of the Internet not only to computers or mobile phones, but also to objects of daily use (cf. ITU, 2005), “Internet of Things. Executive Summary”, at: http://​www.​itu.​int/​osg/​spu/​publications/​internetofthings​/​InternetofThings​_​summary.​pdf
See also, Kevin Curran, Pervasive and Ubiquitous Technology Innovations for Ambient Intelligence Environments, IGI Global, Hershey, Pennsylvania (USA), 2012.
 
9
- Interview by Cristina Gabetti in The good life, n.5, Nov/Dec. 2016
- Carlo Ratti, Architettura Open Source, Einaudi, Torino, 2014.
 
10
Jeremy Rifkin, The Age Of Access: The New Culture of Hypercapitalism, Where All of Life is a Paid-For Experience, Putnam Publishing Group, New York, 2000; transl. in It. by Jeremy Rifkin, L’Era dell’accesso. La rivoluzione della new economy, Mondadori, Milano, 2000.
 
11
Cristina Bianchetti, full Professor of Urban Planning, DIST—Dipartimento Interateneo di Scienze, Progetto e Politiche del Territorio, Politecnico di Torino, at http://​territoridellaco​ndivisione.​wordpress.​com/​.
 
12
Giovanna Piccinno, From Identity in progress to in-between spaces, in G. Piccinno, E. Lega, Spatial design for in-between urban spaces, Maggioli, Rimini, 2012.
 
13
The definitions and scopes of action are many: sharing economy, mesh economy, peer-to-peer economy, commons-based peer production, on-demand economy, rental economy, crowd economy, collaborative economy, sharing economy and others similar to these.
 
16
Alessandro Brunello, Il Manuale del Crowd Funding, Modelli di Business, 2014, e-book.
 
18
Peer to peer: the expression peer to peer, and its abbreviation P2P, indicates the “sharing of resources between those who are equal”, from the meaning of peer = equal, the same. See https://​it.​wikipedia.​org/​wiki/​Peer-to-peer.
 
19
Cristina Bianchetti, Shared territories/territori della condivisione, in Scienze del territorio. ISSN 2284-242X. N. 3 Ricostruire la città, p. 56, Doi: 10.13128/Scienze_Territorio-16249, 2015 Firenze, University Press.
Donzelot J., Mongin O.,“De la question sociale à la question urbaine”, Esprit, n. 258, pp. 83–86, (1999)
Donzelot J. Quand la ville se défait. Quelle politique face à la crise des banlieues?, Points, Paris, (2008),
Donzelot J. La ville à trois vitesse, Éditions de la Villette, Paris, (2009).
 
20
See the conference “The City as a Commons: Reconceiving Urban Space, Common Goods and CityGovernance” organized by LabGov—LABoratorio per la GOVernance dei beni comuni—project carried out by Urban Law Center of Fordham University of New York in collaboration with International Center on Democracy and Democratization (ICEDD) of LUISS Guido Carli of Roma—organized, with the support of Fondazione del Monte di Ravenna e Bologna, of the Municipality of Bologna and Fondazione Golinelli.
 
21
See Giovanni Battistuzzi, Il FOGLIO, Ripensare la città e i beni comuni, dalla sharing alla pooling economy, 3 November 2015.
 
22
Carlo Ratti, Professor of Practice of Urban Technologies at the MIT of Boston (USA).
Interview by Cristina Gabetti in The good life, n.5, Nov/Dec. 2016
Carlo Ratti Associati ®–Patrick Henry Commune press release–September, 27_ 2016–pr@carloratti.com, http://​www.​carloratti.​com/​project/​patrick-henry-commune/​.
 
23
cit. Interview by Cristina Gabetti in The good life, n.5, Nov/Dec. 2016.
 
24
blog, Giovanna Piccinno Interior Design Studio, http://​isdirtmatterouto​fplace.​tumblr.​com.
 
Metadata
Title
Between the Digital and the Physical: Reinventing the Spaces to Accommodate Sharing Services
Author
Giovanna Piccinno
Copyright Year
2018
DOI
https://doi.org/10.1007/978-3-319-78099-3_3