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2020 | OriginalPaper | Chapter

15. Beyond Virtual Museums: Adopting Serious Games and Extended Reality (XR) for User-Centred Cultural Experiences

Authors : Stella Doukianou, Damon Daylamani-Zad, Ioannis Paraskevopoulos

Published in: Visual Computing for Cultural Heritage

Publisher: Springer International Publishing

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Abstract

Since museums, heritage sites and archives are important for the preservation of our cultural heritage; recently there has been an attempt to promote better absorption of cultural knowledge by involving the learners in the process.

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Metadata
Title
Beyond Virtual Museums: Adopting Serious Games and Extended Reality (XR) for User-Centred Cultural Experiences
Authors
Stella Doukianou
Damon Daylamani-Zad
Ioannis Paraskevopoulos
Copyright Year
2020
DOI
https://doi.org/10.1007/978-3-030-37191-3_15