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2015 | OriginalPaper | Chapter

Change in the Amount Poured as a Result of Vibration When Pouring a Liquid

Authors : Sakiko Ikeno, Ryo Watanabe, Ryuta Okazaki, Taku Hachisu, Michi Sato, Hiroyuki Kajimoto

Published in: Haptic Interaction

Publisher: Springer Japan

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Abstract

Visual and tactile stimulation is known to affect the experience of eating and drinking. In this study, we focused on the vibration of a Japanese sake bottle when used to pour liquid. We manufactured a device that can be attached to the neck of any plastic bottle and investigated how beverage consumption was affected by the vibration. We found that presentation of the vibration affected the amount of poured beverage when visual and sound cues were masked.

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Literature
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go back to reference Suzuki, E., Narumi, T., Sakurai, S., Tanikawa, T., Hirose, M.: Illusion Cup: Interactive controlling of beverage consumption based on an illusion of volume perception. In: Proceedings of the 5th Augmented Human International Conference (2014) Suzuki, E., Narumi, T., Sakurai, S., Tanikawa, T., Hirose, M.: Illusion Cup: Interactive controlling of beverage consumption based on an illusion of volume perception. In: Proceedings of the 5th Augmented Human International Conference (2014)
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Metadata
Title
Change in the Amount Poured as a Result of Vibration When Pouring a Liquid
Authors
Sakiko Ikeno
Ryo Watanabe
Ryuta Okazaki
Taku Hachisu
Michi Sato
Hiroyuki Kajimoto
Copyright Year
2015
Publisher
Springer Japan
DOI
https://doi.org/10.1007/978-4-431-55690-9_2