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2019 | OriginalPaper | Chapter

CreaCube, a Playful Activity with Modular Robotics

Authors : Margarida Romero, Dayle David, Benjamin Lille

Published in: Games and Learning Alliance

Publisher: Springer International Publishing

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Abstract

Programmable toys are blurring the lines between serious games and educational robotics solutions. In this study, the CreaCube activity is analysed using Cubelets modular robotics based on the Learning Mechanics and Game Mechanics (LMGM) framework. The CreaCube playful activity is used to analyse the creative problem-solving process through a playful activity made from interconnectable electronic cubes. The resolution of the CreaCube activity involves the manipulation and assembly of cubes to build a vehicle that moves independently from an initial point to a final point. After describing the CreaCube activity from the perspective of the LMGM framework, the discussion is developed in relation to creative problem solving.

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Metadata
Title
CreaCube, a Playful Activity with Modular Robotics
Authors
Margarida Romero
Dayle David
Benjamin Lille
Copyright Year
2019
DOI
https://doi.org/10.1007/978-3-030-11548-7_37

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