Skip to main content
Top
Published in:
Cover of the book

2020 | OriginalPaper | Chapter

1. Drifting

Authors : Peter Gall Krogh, Ilpo Koskinen

Published in: Drifting by Intention

Publisher: Springer International Publishing

Activate our intelligent search to find suitable subject content or patents.

search-config
loading …

Abstract

In this book, we deal with the epistemology of design. Epistemology is one of the grand terms of philosophy, where it means discourse about knowledge — usually about certainty, whether we can trust our senses, thoughts, and other pieces of knowledge. For us, two design researchers, the concept is more specific. We deal with epistemology in one particular context, constructive design research, in which design artefacts are vehicles of knowledge creation. In our work we have identified four epistemic traditions in constructive design research: (1) experiential; (2) methodic; (3) programmatic; and (4) dialectic. These are described in Chap. 3. Our aim is not to contribute to philosophy; our aim is to clarify how knowledge works in constructive design research. Rather than tightening the bridle this book is our attempt to maximize the freedom of research as it happens in constructive design research. The descriptions and methodologies provided in this book is our attempt to give research legitimacy to a cherished design practice we call drifting — however, drifting by intention.

Dont have a licence yet? Then find out more about our products and how to get one now:

Springer Professional "Wirtschaft+Technik"

Online-Abonnement

Mit Springer Professional "Wirtschaft+Technik" erhalten Sie Zugriff auf:

  • über 102.000 Bücher
  • über 537 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Maschinenbau + Werkstoffe
  • Versicherung + Risiko

Jetzt Wissensvorsprung sichern!

Springer Professional "Technik"

Online-Abonnement

Mit Springer Professional "Technik" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 390 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Maschinenbau + Werkstoffe




 

Jetzt Wissensvorsprung sichern!

Springer Professional "Wirtschaft"

Online-Abonnement

Mit Springer Professional "Wirtschaft" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 340 Zeitschriften

aus folgenden Fachgebieten:

  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Versicherung + Risiko




Jetzt Wissensvorsprung sichern!

Footnotes
1
We use the concept of innovation to cover two ways in which it is used in design. It sometimes means a field of activity, like in design schools. In engineering and business literature, it usually means novel inventions that are being commercialized. Under the first meaning, design bring new things to the world, but pay less attention to whether it creates value in the second sense. Our usage covers both cases.
 
Literature
go back to reference Baudrillard, J. (1994). Simulacra and simulation. Ann Arbor: University of Michigan Press. Baudrillard, J. (1994). Simulacra and simulation. Ann Arbor: University of Michigan Press.
go back to reference Blomberg, J., Giacomi, J., Mosher, A., & Swenton-Wall, P. (1993). Ethnographic field methods and their relation to design. In D. Schuler & A. Namioka (Eds.), Participatory design: Principles and practices (pp. 123–155). Boca Raton: CRC Press. Blomberg, J., Giacomi, J., Mosher, A., & Swenton-Wall, P. (1993). Ethnographic field methods and their relation to design. In D. Schuler & A. Namioka (Eds.), Participatory design: Principles and practices (pp. 123–155). Boca Raton: CRC Press.
go back to reference Box, G. E. P. (1979). Robustness in the strategy of scientific model building. In R. L. Launer & G. N. Wilkinson (Eds.), Robustness in statistics (pp. 201–236). New York: Academic.CrossRef Box, G. E. P. (1979). Robustness in the strategy of scientific model building. In R. L. Launer & G. N. Wilkinson (Eds.), Robustness in statistics (pp. 201–236). New York: Academic.CrossRef
go back to reference Box, G. E. P. (1976). Science and statistics. Journal of the American Statistical Association, 71, 791–799.CrossRef Box, G. E. P. (1976). Science and statistics. Journal of the American Statistical Association, 71, 791–799.CrossRef
go back to reference Brandt, E., & Binder, T. (2007). Experimental design research: Genealogy, intervention, argument. Proceedings of International association of societies of design research, Hong Kong. Brandt, E., & Binder, T. (2007). Experimental design research: Genealogy, intervention, argument. Proceedings of International association of societies of design research, Hong Kong.
go back to reference Branzi, A. (2013). Seven degrees of separation. In The New Italian design (pp. 14–17). Milano: Triennale di Milano. Branzi, A. (2013). Seven degrees of separation. In The New Italian design (pp. 14–17). Milano: Triennale di Milano.
go back to reference Buchanan, R. (2001). Design research and the new learning. Design Issues, 17, 3–23.CrossRef Buchanan, R. (2001). Design research and the new learning. Design Issues, 17, 3–23.CrossRef
go back to reference Dorst, K. (2015). Frame innovation: Create new thinking by design. Cambridge: MIT Press.CrossRef Dorst, K. (2015). Frame innovation: Create new thinking by design. Cambridge: MIT Press.CrossRef
go back to reference Ehn, P. (1988). Work-oriented design of computer artifacts. Stockholm: Arbetslivscentrum. Ehn, P. (1988). Work-oriented design of computer artifacts. Stockholm: Arbetslivscentrum.
go back to reference Keller, A. I. (2005) “For Inspiration Only: Designer Interaction with Informal Collections of Visual Material.”. Keller, A. I. (2005) “For Inspiration Only: Designer Interaction with Informal Collections of Visual Material.”.
go back to reference Kensing, F., & Blomberg, J. (1988). Participatory design: Issues and concerns. Computer Supported Cooperative Work, 7(3–4), 167–185. Kensing, F., & Blomberg, J. (1988). Participatory design: Issues and concerns. Computer Supported Cooperative Work, 7(3–4), 167–185.
go back to reference Koskinen, I., Zimmerman, J., Binder, T., Redström, J., & Wensveen, S. (2011). Design research through practice. From the lab, field, and showroom. Waltham: Morgan Kaufmann. Koskinen, I., Zimmerman, J., Binder, T., Redström, J., & Wensveen, S. (2011). Design research through practice. From the lab, field, and showroom. Waltham: Morgan Kaufmann.
go back to reference Koskinen, I., & Krogh, P. G. (2015). Design accountability: When design research entangles theory and practice. International Journal of Design, 9, 121–127. Koskinen, I., & Krogh, P. G. (2015). Design accountability: When design research entangles theory and practice. International Journal of Design, 9, 121–127.
go back to reference Krogh, P. G., Markussen, T., & Bang, A. L. (2015). Ways of drifting—Five methods of experimentation in research through design. In Proceedings of ICoRD15 — Research into design across boundaries (pp. 39–50). New Delhi: Springer.CrossRef Krogh, P. G., Markussen, T., & Bang, A. L. (2015). Ways of drifting—Five methods of experimentation in research through design. In Proceedings of ICoRD15 — Research into design across boundaries (pp. 39–50). New Delhi: Springer.CrossRef
go back to reference Kurvinen, E. (2007). Prototyping social action. Helsinki: University of Art and Design Helsinki. Kurvinen, E. (2007). Prototyping social action. Helsinki: University of Art and Design Helsinki.
go back to reference Manzini, E. (2015). Design, when everybody designs: An introduction to design for social innovation. Cambridge: MIT Press.CrossRef Manzini, E. (2015). Design, when everybody designs: An introduction to design for social innovation. Cambridge: MIT Press.CrossRef
go back to reference Mattelmäki, T. (2006). Design probes. Aalto University. Mattelmäki, T. (2006). Design probes. Aalto University.
go back to reference Mattelmäki, T., & Visser, F. S. (2011). Lost in Co-X: Interpretations of co-design and co-creation. In Proceedings of the 4th conference on design research (pp. 1–12). Mattelmäki, T., & Visser, F. S. (2011). Lost in Co-X: Interpretations of co-design and co-creation. In Proceedings of the 4th conference on design research (pp. 1–12).
go back to reference Mayo, D. (1996). Error and the growth of experimental knowledge. Chicago: University of Chicago Press.CrossRef Mayo, D. (1996). Error and the growth of experimental knowledge. Chicago: University of Chicago Press.CrossRef
go back to reference Nelson, H. G., & Stolterman, E. (2003). The design way: Intentional change in an unpredictable world. Cambridge: MIT Press. Nelson, H. G., & Stolterman, E. (2003). The design way: Intentional change in an unpredictable world. Cambridge: MIT Press.
go back to reference Niedderer, K. (2004). Designing the performative object: A study in designing mindful interaction through artefacts. Plymouth: University of Plymouth. Niedderer, K. (2004). Designing the performative object: A study in designing mindful interaction through artefacts. Plymouth: University of Plymouth.
go back to reference Popper, K. (2002). The logic of scientific discovery. London: Routledge. Popper, K. (2002). The logic of scientific discovery. London: Routledge.
go back to reference Sanders, E. B-N. (2005). “Information, Inspiration and Co-Creation.” In Proceedings of the 6th International Conference of the European Academy of Design. University of the Arts Bremen. Sanders, E. B-N. (2005). “Information, Inspiration and Co-Creation.” In Proceedings of the 6th International Conference of the European Academy of Design. University of the Arts Bremen.
go back to reference Sanders, E. B.-N., & Stappers, P. J. (2008). Co-creation and the new landscapes of design. CoDesign, 4, 5–18.CrossRef Sanders, E. B.-N., & Stappers, P. J. (2008). Co-creation and the new landscapes of design. CoDesign, 4, 5–18.CrossRef
go back to reference Verganti, R. (2009). Design-driven innovation: Changing the rules of competition by radically innovating what things mean. Cambridge: Harvard Business Press. Verganti, R. (2009). Design-driven innovation: Changing the rules of competition by radically innovating what things mean. Cambridge: Harvard Business Press.
go back to reference Wensveen, S. (2005). A tangibility approach to affective interaction. Delft: Technical University of Delft. Wensveen, S. (2005). A tangibility approach to affective interaction. Delft: Technical University of Delft.
Metadata
Title
Drifting
Authors
Peter Gall Krogh
Ilpo Koskinen
Copyright Year
2020
DOI
https://doi.org/10.1007/978-3-030-37896-7_1