2019 | OriginalPaper | Chapter
HPGE: An Haptic Plugin for Game Engines
Authors : Nicolò Balzarotti, Gabriel Baud-Bovy
Published in: Games and Learning Alliance
Publisher: Springer International Publishing
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Abstract
C
and C#
bindings to be usable with almost any game engine or software. In addition, HPGE provides Unity3D C#
scripts to facilitate the integration with Unity3D. Thanks to this plugin, it is possible to take advantage of the CHAI3D force-rendering algorithms and Unity3D Graphical User Interfaces to develop serious games. The paper goes through the requirements of such plugin, the issues that need to be addressed, to conclude with a description of the implementation and usage of the plugin.