2013 | OriginalPaper | Chapter
Incidence Coloring Game and Arboricity of Graphs
Authors : Clément Charpentier, Éric Sopena
Published in: Combinatorial Algorithms
Publisher: Springer Berlin Heidelberg
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An incidence of a graph
G
is a pair (
v
,
e
) where
v
is a vertex of
G
and
e
an edge incident to
v
. Two incidences (
v
,
e
) and (
w
,
f
) are adjacent whenever
v
=
w
, or
e
=
f
, or
vw
=
e
or
f
. The incidence coloring game [S.D. Andres, The incidence game chromatic number, Discrete Appl. Math. 157 (2009), 1980–1987] is a variation of the ordinary coloring game where the two players, Alice and Bob, alternately color the incidences of a graph, using a given number of colors, in such a way that adjacent incidences get distinct colors. If the whole graph is colored then Alice wins the game otherwise Bob wins the game. The incidence game chromatic number
i
g
(
G
) of a graph
G
is the minimum number of colors for which Alice has a winning strategy when playing the incidence coloring game on
G
.
Andres proved that
$i_g(G) \le 2\varDelta(G) + 4k - 2$
for every
k
-degenerate graph
G
. We show in this paper that
$i_g(G) \le \lfloor\frac{3\varDelta(G) - a(G)}{2}\rfloor + 8a(G) - 2$
for every graph
G
, where
a
(
G
) stands for the arboricity of
G
, thus improving the bound given by Andres since
a
(
G
) ≤
k
for every
k
-degenerate graph
G
. Since there exists graphs with
$i_g(G) \ge \lceil\frac{3\varDelta(G)}{2}\rceil$
, the multiplicative constant of our bound is best possible.