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2023 | OriginalPaper | Chapter

3. Internet Delivery Sourcing Models

Authors : Ilan Oshri, Julia Kotlarsky, Leslie P. Willcocks

Published in: The Handbook of Global Outsourcing and Offshoring

Publisher: Springer International Publishing

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Abstract

Cloud services and crowdsourcing are increasingly popular sourcing models based on Internet delivery of products or services. In practice, each of these high-level sourcing models can be implemented in different ways in terms of specific operational and commercial aspects of service provision. Below we describe the key principles of these two Internet-based sourcing models and give examples of how they have been adopted by client firms.

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Footnotes
9
This sourcing model is also referred to as ‘microsourcing’ and is seen as a way to break down projects into ‘microtasks’ that can be distributed to workers over the Internet.
 
11
See details and outcomes of the NASA’s Space Poop Challenge here https://​www.​nasa.​gov/​feature/​space-poop-challenge
 
14
Some projects attract large number of automated bids, by bots. A buyer needs to be able to distinguish genuine bids from automated ones.
 
15
More detailed version of this case study is included in He, R.-H., Kotlarsky, J. and D. Nevo (2021) “A Process Perspective on Emerging Value in Tournament-based and Collaborative Crowdsourcing”, Proceedings of the HICSS-54.
 
16
A complete game design consists of one theme with storylines, 10 to 15 puzzles and tricks, and a construction plan. The creation of an interesting story theme with storylines and embedded puzzles and tricks are the most challenging aspects of game design. A theme, with its accompanying storylines, has to be very engaging in order to trigger consumer interest. Usually, GamesCo selects up-to-date and popular story themes. Storylines, as containers of puzzles and tricks, elaborate how the story unfolds. Well-designed puzzles and tricks have to be gripping, logical, highly playable and with appropriate levels of difficulty (not so simple as to reduce playability, and not so difficult as to affect the consumer’s experience). Construction plans consider the practical issues of building the game design and attempt to maximise the consumer’s experience.
 
17
The selected platform was a well-known CS platform, which had been operating in China for ten years.
 
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Metadata
Title
Internet Delivery Sourcing Models
Authors
Ilan Oshri
Julia Kotlarsky
Leslie P. Willcocks
Copyright Year
2023
DOI
https://doi.org/10.1007/978-3-031-12034-3_3

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