Skip to main content
Top
Published in: Environmental Earth Sciences 10/2015

01-11-2015 | Thematic Issue

Intertwining agents and environments

Author: Paul M. Torrens

Published in: Environmental Earth Sciences | Issue 10/2015

Log in

Activate our intelligent search to find suitable subject content or patents.

search-config
loading …

Abstract

Connections between human agents and dynamic natural and physical environments can be difficult to explore, particularly for critical scenarios in which evidence is often scarce. For these scenarios, we often turn to modeling and simulation as sandboxes for our inquiry. However, in the absence of fine-grain ground truth about events and phenomena that are often extraordinary in the human experience, our models have settled upon a tradition of coarse representation. In this paper, we introduce a method for developing rich connections between agents and environment. We present a scheme for Virtual Geographic Environments, which puts them to use as a platform for intertwining diverse spatial data from Geographic Information Systems, three-dimensional mesh models of built settings, agent-based models of human cognition and movement, and richly specified process models for physical phenomena and human behavior. To demonstrate the usefulness of the scheme, we will present a unified model of human–physical response to built damage following a simulated earthquake.

Dont have a licence yet? Then find out more about our products and how to get one now:

Springer Professional "Wirtschaft+Technik"

Online-Abonnement

Mit Springer Professional "Wirtschaft+Technik" erhalten Sie Zugriff auf:

  • über 102.000 Bücher
  • über 537 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Maschinenbau + Werkstoffe
  • Versicherung + Risiko

Jetzt Wissensvorsprung sichern!

Springer Professional "Technik"

Online-Abonnement

Mit Springer Professional "Technik" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 390 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Maschinenbau + Werkstoffe




 

Jetzt Wissensvorsprung sichern!

Literature
go back to reference Abdul-Rahman A, Pilouk M (2007) Spatial data modelling for 3D GIS. Springer, Berlin Abdul-Rahman A, Pilouk M (2007) Spatial data modelling for 3D GIS. Springer, Berlin
go back to reference Aluminum Company of America (1942) The place they do imagineering. Time Mag 39(7):59 Aluminum Company of America (1942) The place they do imagineering. Time Mag 39(7):59
go back to reference Anselin L, Getis A (2010) Spatial statistical analysis and geographic information systems. In: Anselin L, Rey SJ (eds) Perspectives on spatial data analysis. Springer, Berlin, pp 35–47CrossRef Anselin L, Getis A (2010) Spatial statistical analysis and geographic information systems. In: Anselin L, Rey SJ (eds) Perspectives on spatial data analysis. Springer, Berlin, pp 35–47CrossRef
go back to reference Badler NI, Manoochehri KH, Walters G (1987) Articulated figure positioning by multiple constraints. Comput Graph Appl 7(6):28–38CrossRef Badler NI, Manoochehri KH, Walters G (1987) Articulated figure positioning by multiple constraints. Comput Graph Appl 7(6):28–38CrossRef
go back to reference Baillie-deByl P (2004) Programming believable characters for computer games. Charles River Media, Hingham Baillie-deByl P (2004) Programming believable characters for computer games. Charles River Media, Hingham
go back to reference Bainbridge WS (2007) The scientific research potential of virtual worlds. Science 317(5837):472–476CrossRef Bainbridge WS (2007) The scientific research potential of virtual worlds. Science 317(5837):472–476CrossRef
go back to reference Barnes T, Encarnação LM, Shaw CD (2009) Serious games. Comput Graph Appl 29(2):18–19CrossRef Barnes T, Encarnação LM, Shaw CD (2009) Serious games. Comput Graph Appl 29(2):18–19CrossRef
go back to reference Batty M, Chapman D, Evans S, Haklay M, Kueppers S, Shiode N, Smith A, Torrens PM (2001) Visualizing the city: communicating urban design to planners and decision-makers. In: Brail RK, Klosterman RE (eds) Planning support systems in practice: Integrating geographic information systems, models, and visualization tools. ESRI Press and Center for Urban Policy Research Press, Redlands, pp 405–443 Batty M, Chapman D, Evans S, Haklay M, Kueppers S, Shiode N, Smith A, Torrens PM (2001) Visualizing the city: communicating urban design to planners and decision-makers. In: Brail RK, Klosterman RE (eds) Planning support systems in practice: Integrating geographic information systems, models, and visualization tools. ESRI Press and Center for Urban Policy Research Press, Redlands, pp 405–443
go back to reference Benenson I, Torrens PM (2004) Geosimulation: automata-based modeling of urban phenomena. John Wiley & Sons, LondonCrossRef Benenson I, Torrens PM (2004) Geosimulation: automata-based modeling of urban phenomena. John Wiley & Sons, LondonCrossRef
go back to reference Boots BN (1986) CATMOG 45: voronoi (thiessen) polygons. Geo Books, Norwich Boots BN (1986) CATMOG 45: voronoi (thiessen) polygons. Geo Books, Norwich
go back to reference Bosch C, Laffont P-Y, Rushmeier H, Dorsey J, Drettakis G (2011) Image-guided weathering: a new approach applied to flow phenomena. ACM Trans Graph 30(3):1–13CrossRef Bosch C, Laffont P-Y, Rushmeier H, Dorsey J, Drettakis G (2011) Image-guided weathering: a new approach applied to flow phenomena. ACM Trans Graph 30(3):1–13CrossRef
go back to reference Brimicombe A, Li Y (2006) Mobile space-time envelopes for location-based services. Trans GIS 10(1):5–23CrossRef Brimicombe A, Li Y (2006) Mobile space-time envelopes for location-based services. Trans GIS 10(1):5–23CrossRef
go back to reference Butler D (2006) Virtual globes: the web-wide world. Nature 439(7078):776–778CrossRef Butler D (2006) Virtual globes: the web-wide world. Nature 439(7078):776–778CrossRef
go back to reference Champandard A (2003) AI game development: synthetic creatures with learning and reactive behaviors. New Riders, Indianapolis Champandard A (2003) AI game development: synthetic creatures with learning and reactive behaviors. New Riders, Indianapolis
go back to reference Chen M, Lin H, Wen Y, He L, Hu M (2011) Construction of a virtual lunar environment platform. Int J Digit Earth 6(5):469–482CrossRef Chen M, Lin H, Wen Y, He L, Hu M (2011) Construction of a virtual lunar environment platform. Int J Digit Earth 6(5):469–482CrossRef
go back to reference Chen M, Lin H, Wen Y, He L, Hu M (2012) Sino-virtualmoon: a 3D web platform using Chang’E-1 data for collaborative research. Planet Space Sci 65(1):130–136CrossRef Chen M, Lin H, Wen Y, He L, Hu M (2012) Sino-virtualmoon: a 3D web platform using Chang’E-1 data for collaborative research. Planet Space Sci 65(1):130–136CrossRef
go back to reference Chen M, Lin H, He L, Hu M, Zhang C (2013) Real-geographic-scenario-based virtual social environments: integrating geography with social research. Environ Plan 40(6):1103–1121CrossRef Chen M, Lin H, He L, Hu M, Zhang C (2013) Real-geographic-scenario-based virtual social environments: integrating geography with social research. Environ Plan 40(6):1103–1121CrossRef
go back to reference Coco D (1997) Creating intelligent creatures. Comput Graph World 20(7):22–28 Coco D (1997) Creating intelligent creatures. Comput Graph World 20(7):22–28
go back to reference Cowen DJ (1988) GIS versus CAD versus DBMS: what are the differences? Photogramm Eng Remote Sens 54(11):1551–1555 Cowen DJ (1988) GIS versus CAD versus DBMS: what are the differences? Photogramm Eng Remote Sens 54(11):1551–1555
go back to reference Crooks A, Hudson-Smith A, Dearden J (2009) Agent street: an environment for exploring agent-based models in second life. J Artif Soc Soc Simul 12(4):10 Crooks A, Hudson-Smith A, Dearden J (2009) Agent street: an environment for exploring agent-based models in second life. J Artif Soc Soc Simul 12(4):10
go back to reference Crooks AD. Pfoser A, Jenkins A, Croitoru A, Stefanidis D, Smith S, Karagiorgou A, Efentakisd, Lamprianidis G (2015) Crowdsourcing urban form and function. Int J Geograph Informat Sci Crooks AD. Pfoser A, Jenkins A, Croitoru A, Stefanidis D, Smith S, Karagiorgou A, Efentakisd, Lamprianidis G (2015) Crowdsourcing urban form and function. Int J Geograph Informat Sci
go back to reference Crooks AT, Heppenstall AJ, See LM, Batty M (2012) Agent-based models of geographical systems. Springer, New York Crooks AT, Heppenstall AJ, See LM, Batty M (2012) Agent-based models of geographical systems. Springer, New York
go back to reference Crooks A, Croitoru A, Stefanidis A, Radzikowski J (2013) #Earthquake: twitter as a distributed sensor system. Trans GIS 17(1):124–147CrossRef Crooks A, Croitoru A, Stefanidis A, Radzikowski J (2013) #Earthquake: twitter as a distributed sensor system. Trans GIS 17(1):124–147CrossRef
go back to reference De Berg M, Van Kreveld M, Overmars M, Schwarzkopf OC (2000) Computational geometry: algorithms and applications. Springer, BerlinCrossRef De Berg M, Van Kreveld M, Overmars M, Schwarzkopf OC (2000) Computational geometry: algorithms and applications. Springer, BerlinCrossRef
go back to reference Dijkstra EW (1959) A note on two problems in connection with graphs. Numer Math 1:269–271CrossRef Dijkstra EW (1959) A note on two problems in connection with graphs. Numer Math 1:269–271CrossRef
go back to reference Eberly DH (2005) 3D game engine design. Morgan Kauffman, San Francisco Eberly DH (2005) 3D game engine design. Morgan Kauffman, San Francisco
go back to reference Eberly DH (2007) 3D game engine architecture: a practical approach to real-time computer graphics, 2nd edn. Morgan Kauffman, San Francisco Eberly DH (2007) 3D game engine architecture: a practical approach to real-time computer graphics, 2nd edn. Morgan Kauffman, San Francisco
go back to reference Edelsbrunner H (1986) Edge-skeletons in arrangements with applications. Algorithmica 1(1–4):93–109CrossRef Edelsbrunner H (1986) Edge-skeletons in arrangements with applications. Algorithmica 1(1–4):93–109CrossRef
go back to reference Egenhofer MJ (2002) Toward the semantic geospatial web. In: Makki K, Pissinou N (eds) The tenth ACM international symposium on advances in geographic information systems. ACM, McLean, pp 1–4 Egenhofer MJ (2002) Toward the semantic geospatial web. In: Makki K, Pissinou N (eds) The tenth ACM international symposium on advances in geographic information systems. ACM, McLean, pp 1–4
go back to reference Elwood S (2008) Volunteered geographic information: key questions, concepts and methods to guide emerging research and practice. GeoJournal 72(3):133–135CrossRef Elwood S (2008) Volunteered geographic information: key questions, concepts and methods to guide emerging research and practice. GeoJournal 72(3):133–135CrossRef
go back to reference Fayyad U, Piatetsky-Shapiro G, Smyth P (1996) The KDD process for extracting useful knowledge from volumes of data. Commun ACM 39(11):27–34CrossRef Fayyad U, Piatetsky-Shapiro G, Smyth P (1996) The KDD process for extracting useful knowledge from volumes of data. Commun ACM 39(11):27–34CrossRef
go back to reference Gao S, Janowicz K, McKenzie G, Li L (2013) Towards platial joins and buffers in place-based GIS. In: Knoblock CA, and Schneider M (eds). Paper read at Proceedings of the first acm sigspatial international workshop on computational models of place (COMP’2013), Orlando, FL, November 5–8, 2013 Gao S, Janowicz K, McKenzie G, Li L (2013) Towards platial joins and buffers in place-based GIS. In: Knoblock CA, and Schneider M (eds). Paper read at Proceedings of the first acm sigspatial international workshop on computational models of place (COMP’2013), Orlando, FL, November 5–8, 2013
go back to reference Glondu L, Muguercia L, Marchal M, Bosch C, Rushmeier H, Dumont G, Drettakis G (2012) Example-based fractured appearance. Comput Graph Forum 31(4):1547–1556CrossRef Glondu L, Muguercia L, Marchal M, Bosch C, Rushmeier H, Dumont G, Drettakis G (2012) Example-based fractured appearance. Comput Graph Forum 31(4):1547–1556CrossRef
go back to reference Gong J, Zhou J, Li W, Lin H (2006) Design and implementation of an intelligent virtual geographic environment for the simulation of SARS transmission. In: Sun H, Thalmann D, Wu E (eds) Proceedings of the 2006 ACM international conference on virtual reality continuum and its applications, Hong Kong, June 14–17, 2006. ACM, Hong Kong, pp 383–386 Gong J, Zhou J, Li W, Lin H (2006) Design and implementation of an intelligent virtual geographic environment for the simulation of SARS transmission. In: Sun H, Thalmann D, Wu E (eds) Proceedings of the 2006 ACM international conference on virtual reality continuum and its applications, Hong Kong, June 14–17, 2006. ACM, Hong Kong, pp 383–386
go back to reference Goodchild MF (2005) GIS and modeling overview. In: Maguire DJ, Batty M, Goodchild MF (eds) GIS, spatial analysis, and modeling. ESRI Press, Redlands, pp 1–17 Goodchild MF (2005) GIS and modeling overview. In: Maguire DJ, Batty M, Goodchild MF (eds) GIS, spatial analysis, and modeling. ESRI Press, Redlands, pp 1–17
go back to reference Goodchild MF (2008) Geographic information science: the grand challenges. In: Wilson JP, Fotheringham SA (eds) The handbook of geographic information science. Blackwell Publishing Ltd., London, pp 596–608 Goodchild MF (2008) Geographic information science: the grand challenges. In: Wilson JP, Fotheringham SA (eds) The handbook of geographic information science. Blackwell Publishing Ltd., London, pp 596–608
go back to reference Goodchild MF (2009) Geographic information systems and science: today and tomorrow. Annals GIS 15(1):3–9CrossRef Goodchild MF (2009) Geographic information systems and science: today and tomorrow. Annals GIS 15(1):3–9CrossRef
go back to reference Goodchild MF, Anselin L, Appelbaum RP, Harthorn BH (2000) Toward spatially integrated social science. Int Reg Sci Rev 23(2):139–159CrossRef Goodchild MF, Anselin L, Appelbaum RP, Harthorn BH (2000) Toward spatially integrated social science. Int Reg Sci Rev 23(2):139–159CrossRef
go back to reference Goodchild MF, Yuan M, Cova TJ (2007) Towards a general theory of geographic representation in GIS. Int J Geogr Inf Sci 21(3):239–260CrossRef Goodchild MF, Yuan M, Cova TJ (2007) Towards a general theory of geographic representation in GIS. Int J Geogr Inf Sci 21(3):239–260CrossRef
go back to reference Goodchild MF, Guo H, Annoni A, Bian L, de Bie K, Campbell F, Craglia M, Ehlers M, van Genderen J, Jackson D (2012) Next-generation digital earth. Proc Natl Acad Sci 109(28):11088–11094CrossRef Goodchild MF, Guo H, Annoni A, Bian L, de Bie K, Campbell F, Craglia M, Ehlers M, van Genderen J, Jackson D (2012) Next-generation digital earth. Proc Natl Acad Sci 109(28):11088–11094CrossRef
go back to reference Graham M, Shelton T (2013) Geography and the future of big data, big data and the future of geography. Dialog Hum Geogr 3(3):255–261CrossRef Graham M, Shelton T (2013) Geography and the future of big data, big data and the future of geography. Dialog Hum Geogr 3(3):255–261CrossRef
go back to reference Haining R, Wise S, Ma J (1998) Exploratory spatial data analysis. J R Stat Soc Ser D 47(3):457–469CrossRef Haining R, Wise S, Ma J (1998) Exploratory spatial data analysis. J R Stat Soc Ser D 47(3):457–469CrossRef
go back to reference Hammam Y, Moore A, Whigham P (2007) The dynamic geometry of geographical vector agents. Comput Environ Urban Syst 31(5):502–519CrossRef Hammam Y, Moore A, Whigham P (2007) The dynamic geometry of geographical vector agents. Comput Environ Urban Syst 31(5):502–519CrossRef
go back to reference Hart PE, Nilsson NJ, Raphael B (1968) A formal basis for the heuristic determination of minimum cost paths. IEEE Trans Syst Sci Cybern 4(2):100–107CrossRef Hart PE, Nilsson NJ, Raphael B (1968) A formal basis for the heuristic determination of minimum cost paths. IEEE Trans Syst Sci Cybern 4(2):100–107CrossRef
go back to reference Hsieh H-H, Tai W-K (2006) A straightforward and intuitive approach on generation and display of crack-like patterns on 3D Objects. In: Nishita T, Peng Q, Seidel H-P (eds) Advances in computer graphics (lecture notes in computer science 4035). Springer, Berlin, pp 554–561 Hsieh H-H, Tai W-K (2006) A straightforward and intuitive approach on generation and display of crack-like patterns on 3D Objects. In: Nishita T, Peng Q, Seidel H-P (eds) Advances in computer graphics (lecture notes in computer science 4035). Springer, Berlin, pp 554–561
go back to reference Laird JE (2002) Research in human-level AI using computer games. Commun Assoc Comput Mach 45(1):32–35 Laird JE (2002) Research in human-level AI using computer games. Commun Assoc Comput Mach 45(1):32–35
go back to reference Lappe M, Bremmer F, Van den Berg A (1999) Perception of self-motion from visual flow. Trends Cogn Sci 3(9):329–336CrossRef Lappe M, Bremmer F, Van den Berg A (1999) Perception of self-motion from visual flow. Trends Cogn Sci 3(9):329–336CrossRef
go back to reference Lappe M, Jenkin M, Harris LR (2007) Travel distance estimation from visual motion by leaky path integration. Exp Brain Res 180(1):35–48CrossRef Lappe M, Jenkin M, Harris LR (2007) Travel distance estimation from visual motion by leaky path integration. Exp Brain Res 180(1):35–48CrossRef
go back to reference Lappe M, Stiels M, Frenz H, Loomis JM (2011) Keeping track of the distance from home by leaky integration along veering paths. Exp Brain Res 212(1):81–89CrossRef Lappe M, Stiels M, Frenz H, Loomis JM (2011) Keeping track of the distance from home by leaky integration along veering paths. Exp Brain Res 212(1):81–89CrossRef
go back to reference Latombe J-C (1991) Robot Motion planning. Kluwer Academic Publishers, NorwellCrossRef Latombe J-C (1991) Robot Motion planning. Kluwer Academic Publishers, NorwellCrossRef
go back to reference Li K, Peng Z, Crittenden J, Guhathakurta S, Sawhney A, Fernando H, McCartney P, Grimm N, Joshi H, Konjevod G, Choi Y, Winter S, Gerrity D, Kahhat R, Chen Y, Allenby B, Torrens PM (2007) Development of a framework for quantifying the environmental impacts of urban development and construction practices. Environ Sci Technol 41(14):5130–5136CrossRef Li K, Peng Z, Crittenden J, Guhathakurta S, Sawhney A, Fernando H, McCartney P, Grimm N, Joshi H, Konjevod G, Choi Y, Winter S, Gerrity D, Kahhat R, Chen Y, Allenby B, Torrens PM (2007) Development of a framework for quantifying the environmental impacts of urban development and construction practices. Environ Sci Technol 41(14):5130–5136CrossRef
go back to reference Lin H, Batty M (2011) Virtual geographic environments: a primer. ESRI Press, Redlands Lin H, Batty M (2011) Virtual geographic environments: a primer. ESRI Press, Redlands
go back to reference Lin H, Huang F, Lu G (2009a) Development of virtual geographic environments and the new initiative in experimental geography. Acta Geogr Sin 64(1):7–20 Lin H, Huang F, Lu G (2009a) Development of virtual geographic environments and the new initiative in experimental geography. Acta Geogr Sin 64(1):7–20
go back to reference Lin H, Zhu J, Xu B, Lin W, Hu Y (2009b) A virtual geographic environment for a simulation of air pollution dispersion in the pearl river delta (PRD) region. In: Lee J, Zlatanova S (eds) 3D geo-information sciences. Springer, Berlin, pp 3–13CrossRef Lin H, Zhu J, Xu B, Lin W, Hu Y (2009b) A virtual geographic environment for a simulation of air pollution dispersion in the pearl river delta (PRD) region. In: Lee J, Zlatanova S (eds) 3D geo-information sciences. Springer, Berlin, pp 3–13CrossRef
go back to reference Lin H, Chen M, Lu G (2013) Virtual geographic environment: a workspace for computer-aided geographic experiments. Ann Assoc Am Geogr 103(3):465–482CrossRef Lin H, Chen M, Lu G (2013) Virtual geographic environment: a workspace for computer-aided geographic experiments. Ann Assoc Am Geogr 103(3):465–482CrossRef
go back to reference Marling KA, Harris N, Doss E, Tuan Y-F, Marcus G (1998) Designing disney’s theme parks: the architecture of reassurance. Flammarion, Paris Marling KA, Harris N, Doss E, Tuan Y-F, Marcus G (1998) Designing disney’s theme parks: the architecture of reassurance. Flammarion, Paris
go back to reference Millington I (2006) Artificial intelligence for games. Morgan Kauffman, San Francisco Millington I (2006) Artificial intelligence for games. Morgan Kauffman, San Francisco
go back to reference Millington I (2007) Game physics engine development. Morgan Kaufmann Publishers, Amsterdam Millington I (2007) Game physics engine development. Morgan Kaufmann Publishers, Amsterdam
go back to reference Moore A, Drecki I (2013) Geospatial visualisation: Springer Science & Business Media, Springer, Berlin Moore A, Drecki I (2013) Geospatial visualisation: Springer Science & Business Media, Springer, Berlin
go back to reference Morris K, Hill D, Moore A (2000) Mapping the environment through three-dimensional space and time. Comput Environ Urban Syst 24(5):435–450CrossRef Morris K, Hill D, Moore A (2000) Mapping the environment through three-dimensional space and time. Comput Environ Urban Syst 24(5):435–450CrossRef
go back to reference Muguercia L, Bosch C, Patow G (2014) Fracture modeling in computer graphics. Comput Graph 45:86–100CrossRef Muguercia L, Bosch C, Patow G (2014) Fracture modeling in computer graphics. Comput Graph 45:86–100CrossRef
go back to reference Newton I (1687) Philosophiae Naturalis Principia Mathematica. Royal Society of London for the Improvement of Natural Knowledge, London Newton I (1687) Philosophiae Naturalis Principia Mathematica. Royal Society of London for the Improvement of Natural Knowledge, London
go back to reference NVIDIA (2012) PhysX 9.11.0621. NVIDIA Corporation, Santa Clara NVIDIA (2012) PhysX 9.11.0621. NVIDIA Corporation, Santa Clara
go back to reference Okabe A, Boots BN, Sugihara K, Chiu SN (1992) Spatial tessellations: concepts and applications of voronoi diagrams. John Wiley & Sons, Chichester Okabe A, Boots BN, Sugihara K, Chiu SN (1992) Spatial tessellations: concepts and applications of voronoi diagrams. John Wiley & Sons, Chichester
go back to reference Parker EG, O’Brien JF (2009) Real-time deformation and fracture in a game environment. In: Tamstorf R, Fellner D, Spencer S (eds) Proceedings of the ACM SIGGRAPH/Eurographics symposium on computer animation. Assocation for Computing Machinery, New Orleans, pp 156–166 Parker EG, O’Brien JF (2009) Real-time deformation and fracture in a game environment. In: Tamstorf R, Fellner D, Spencer S (eds) Proceedings of the ACM SIGGRAPH/Eurographics symposium on computer animation. Assocation for Computing Machinery, New Orleans, pp 156–166
go back to reference Reznor TM (2013) Copy of A. Form and Texture Inc, Los Angeles Reznor TM (2013) Copy of A. Form and Texture Inc, Los Angeles
go back to reference Samet H (1984) The quadtree and related hierarchical data structures. ACM Comput Surv 16(2):187–260CrossRef Samet H (1984) The quadtree and related hierarchical data structures. ACM Comput Surv 16(2):187–260CrossRef
go back to reference Scott B (2002) The illusion of intelligence. In: Rabin S (ed) AI game programming wisdom. Charles River Media, Rockland, pp 16–21 Scott B (2002) The illusion of intelligence. In: Rabin S (ed) AI game programming wisdom. Charles River Media, Rockland, pp 16–21
go back to reference Shiode N, Torrens PM (2008) Comparing the growth dynamics of real and virtual cities. In: Hornsby K, Yuan M (eds) Understanding dynamics of geographic domains. CRC Press, Boca Raton, pp 187–203CrossRef Shiode N, Torrens PM (2008) Comparing the growth dynamics of real and virtual cities. In: Hornsby K, Yuan M (eds) Understanding dynamics of geographic domains. CRC Press, Boca Raton, pp 187–203CrossRef
go back to reference Shirley P (2005) Fundamentals of Computer graphics, 2nd edn. A.K. Peters Ltd, Wellesley Shirley P (2005) Fundamentals of Computer graphics, 2nd edn. A.K. Peters Ltd, Wellesley
go back to reference Sui D, Goodchild M (2011) The convergence of GIS and social media: challenges for GIScience. Int J Geogr Inf Sci 25(11):1737–1748CrossRef Sui D, Goodchild M (2011) The convergence of GIS and social media: challenges for GIScience. Int J Geogr Inf Sci 25(11):1737–1748CrossRef
go back to reference Thiessen AH (1911) Precipitation averages for large areas. Mon Weather Rev 39(7):1082–1089 Thiessen AH (1911) Precipitation averages for large areas. Mon Weather Rev 39(7):1082–1089
go back to reference Torrens PM (2007) Behavioral intelligence for geospatial agents in urban environments. In: Lin TY, Bradshaw JM, Klusch M, Zhang C (eds) IEEE intelligent agent technology (IAT 2007). IEEE, Los Alamitos, pp 63–66CrossRef Torrens PM (2007) Behavioral intelligence for geospatial agents in urban environments. In: Lin TY, Bradshaw JM, Klusch M, Zhang C (eds) IEEE intelligent agent technology (IAT 2007). IEEE, Los Alamitos, pp 63–66CrossRef
go back to reference Torrens PM (2009) Process models and next-generation geographic information technology. In: GIS best practices: essays on geography and GIS. volume 2, ed. ESRI, 63–75. Redlands, CA: ESRI Press Torrens PM (2009) Process models and next-generation geographic information technology. In: GIS best practices: essays on geography and GIS. volume 2, ed. ESRI, 63–75. Redlands, CA: ESRI Press
go back to reference Torrens PM (2010) Geography and computational social science. GeoJournal 75(2):133–148CrossRef Torrens PM (2010) Geography and computational social science. GeoJournal 75(2):133–148CrossRef
go back to reference Torrens PM (2012) Moving agent pedestrians through space and time. Ann Assoc Am Geogr 102(1):35–66CrossRef Torrens PM (2012) Moving agent pedestrians through space and time. Ann Assoc Am Geogr 102(1):35–66CrossRef
go back to reference Torrens PM (2014a) High-fidelity behaviours for model people on model streetscapes. Annals GIS 20(3):139–157CrossRef Torrens PM (2014a) High-fidelity behaviours for model people on model streetscapes. Annals GIS 20(3):139–157CrossRef
go back to reference Torrens PM (2014b) High-resolution space–time processes for agents at the built–human interface of urban earthquakes. Int J Geogr Inf Sci 28(5):964–986CrossRef Torrens PM (2014b) High-resolution space–time processes for agents at the built–human interface of urban earthquakes. Int J Geogr Inf Sci 28(5):964–986CrossRef
go back to reference Torrens PM (2015a) Geographical agents in three dimensions. In: Singleton A, Brunsdon C (eds) Geocomputation: a practical primer. Sage, London, pp 40–62 Torrens PM (2015a) Geographical agents in three dimensions. In: Singleton A, Brunsdon C (eds) Geocomputation: a practical primer. Sage, London, pp 40–62
go back to reference Torrens PM, Benenson I (2005) Geographic automata systems. Int J Geogr Inf Sci 19(4):385–412CrossRef Torrens PM, Benenson I (2005) Geographic automata systems. Int J Geogr Inf Sci 19(4):385–412CrossRef
go back to reference Torrens P, McDaniel A (2013) Modeling geographic behavior in riotous crowds. Ann Assoc Am Geogr 103(1):20–46CrossRef Torrens P, McDaniel A (2013) Modeling geographic behavior in riotous crowds. Ann Assoc Am Geogr 103(1):20–46CrossRef
go back to reference Torrens PM, Nara A (2013) Polyspatial agents for multi-scale urban simulation and regional policy analysis. Reg Sci Polic Pract 44(4):419–445 Torrens PM, Nara A (2013) Polyspatial agents for multi-scale urban simulation and regional policy analysis. Reg Sci Polic Pract 44(4):419–445
go back to reference Torrens PM, Nara A, Li X, Zhu H, Griffin WA, Brown SB (2012) An extensible simulation environment and movement metrics for testing walking behavior in agent-based models. Comput Environ Urban Syst 36(1):1–17CrossRef Torrens PM, Nara A, Li X, Zhu H, Griffin WA, Brown SB (2012) An extensible simulation environment and movement metrics for testing walking behavior in agent-based models. Comput Environ Urban Syst 36(1):1–17CrossRef
go back to reference Vadim M (2009) RayFire 1.57.05. Orange-Lab, Moscow Vadim M (2009) RayFire 1.57.05. Orange-Lab, Moscow
go back to reference Voronoï GF (1907) Nouvelles applications des paramètres continus à la théorie des formes quadratiques. Deuxième mémoire. Recherches sur les parallélloèdres primitifs. (New applications of continuous parameters to the theory of quadratic forms). Journal für die reine und angewandte Mathematik (J Pure Appl Math Crelle’s J) 133(1):97–178 Voronoï GF (1907) Nouvelles applications des paramètres continus à la théorie des formes quadratiques. Deuxième mémoire. Recherches sur les parallélloèdres primitifs. (New applications of continuous parameters to the theory of quadratic forms). Journal für die reine und angewandte Mathematik (J Pure Appl Math Crelle’s J) 133(1):97–178
go back to reference Wen Y, Chen M, Lu G, Lin H, He L, Yue S (2013) Prototyping an open environment for sharing geographical analysis models on cloud computing platform. Int J Digi Earth 6(4):356–382CrossRef Wen Y, Chen M, Lu G, Lin H, He L, Yue S (2013) Prototyping an open environment for sharing geographical analysis models on cloud computing platform. Int J Digi Earth 6(4):356–382CrossRef
go back to reference Wright DJ, Wang S (2011) The emergence of spatial cyberinfrastructure. Proc Natl Acad Sci 108(14):5488–5491CrossRef Wright DJ, Wang S (2011) The emergence of spatial cyberinfrastructure. Proc Natl Acad Sci 108(14):5488–5491CrossRef
go back to reference Xu B, Lin H, Chiu L, Hu Y, Zhu J, Hu M, Cui W (2011) Collaborative virtual geographic environments: a case study of air pollution simulation. Inf Sci 181(11):2231–2246CrossRef Xu B, Lin H, Chiu L, Hu Y, Zhu J, Hu M, Cui W (2011) Collaborative virtual geographic environments: a case study of air pollution simulation. Inf Sci 181(11):2231–2246CrossRef
go back to reference Xu B, Lin H, Gong J, Tang S, Hu Y, Nasser IA, Jing T (2013) Integration of a computational grid and virtual geographic environment to facilitate air pollution simulation. Comput Geosci 54:184–195CrossRef Xu B, Lin H, Gong J, Tang S, Hu Y, Nasser IA, Jing T (2013) Integration of a computational grid and virtual geographic environment to facilitate air pollution simulation. Comput Geosci 54:184–195CrossRef
go back to reference Zhang J, Gong J, Lin H, Wang G, Huang J, Zhu J, Xu B, Teng J (2007) Design and development of distributed virtual geographic environment system based on web services. Inf Sci 177(19):3968–3980CrossRef Zhang J, Gong J, Lin H, Wang G, Huang J, Zhu J, Xu B, Teng J (2007) Design and development of distributed virtual geographic environment system based on web services. Inf Sci 177(19):3968–3980CrossRef
go back to reference Zhu Q, Gong J, Zhang Y (2007) An efficient 3D R-tree spatial index method for virtual geographic environments. ISPRS J Photogramm Remote Sens 62(3):217–224CrossRef Zhu Q, Gong J, Zhang Y (2007) An efficient 3D R-tree spatial index method for virtual geographic environments. ISPRS J Photogramm Remote Sens 62(3):217–224CrossRef
go back to reference Zyda M (2005) From visual simulation to virtual reality to games. Computer 38(9):25–33CrossRef Zyda M (2005) From visual simulation to virtual reality to games. Computer 38(9):25–33CrossRef
Metadata
Title
Intertwining agents and environments
Author
Paul M. Torrens
Publication date
01-11-2015
Publisher
Springer Berlin Heidelberg
Published in
Environmental Earth Sciences / Issue 10/2015
Print ISSN: 1866-6280
Electronic ISSN: 1866-6299
DOI
https://doi.org/10.1007/s12665-015-4738-3

Other articles of this Issue 10/2015

Environmental Earth Sciences 10/2015 Go to the issue