Skip to main content
Top
Published in:
Cover of the book

2019 | OriginalPaper | Chapter

1. Introduction: Stories About Users

Author : Lene Nielsen

Published in: Personas - User Focused Design

Publisher: Springer London

Activate our intelligent search to find suitable subject content or patents.

search-config
loading …

Abstract

You are now reading the second edition of Personas—User Focused Design. Since the first edition, I have done a lot more research, been manager of Center for Persona Research and Application, closed the centre, coached a lot of companies, been in connection with Automated Persona Generation, and experienced how difficult it is to do international personas.

Dont have a licence yet? Then find out more about our products and how to get one now:

Springer Professional "Wirtschaft+Technik"

Online-Abonnement

Mit Springer Professional "Wirtschaft+Technik" erhalten Sie Zugriff auf:

  • über 102.000 Bücher
  • über 537 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Maschinenbau + Werkstoffe
  • Versicherung + Risiko

Jetzt Wissensvorsprung sichern!

Springer Professional "Technik"

Online-Abonnement

Mit Springer Professional "Technik" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 390 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Maschinenbau + Werkstoffe




 

Jetzt Wissensvorsprung sichern!

Springer Professional "Wirtschaft"

Online-Abonnement

Mit Springer Professional "Wirtschaft" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 340 Zeitschriften

aus folgenden Fachgebieten:

  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Versicherung + Risiko




Jetzt Wissensvorsprung sichern!

Footnotes
1
My first article on personas was ‘Scenarios as development tool’ (Nielsen 1998). In the article, I coin what was later to be known personas as model users.
 
2
You can find my Ph.D. dissertation at http://​personaer.​dk/​wp-content/​samlet-udgave-til-load.​pdf. See Nielsen (2004).
 
3
Read more on the Scandinavian design tradition in Bødker et al. (2000).
 
4
See for example Orr (1996) and how maintenance workers at Rank Xerox describe and talk about the users.
 
5
The lifeworld can be defined as the reality you take for granted and judge with your common sense. See Schutz and Luckmann (1973), p. 3.
 
6
Conzoom® segments the population according to where people live. It contains data about average age, education, job, type and size of housing, income, capital, media use, use of transportation, consumption, interests, shopping and leisure habits. Mini-Risc segments according to demography, income, life-view, and values.
 
7
Microsoft has described how they create persona campaigns by hanging small posters on toilet doors and creating mugs with persona descriptions, photos, etc.
 
8
About the early history, see Goodwin (2001, 2002), and Brechin (2002). Alan Cooper has written two books, see Cooper (1999) and Cooper et al. (2007).
 
9
Both within psychology and sociology, anonymous meetings are described. Within sociology, the term ‘the anonymous’ is described as ‘a representation of a type’, within psychology the term stereotype is used. You can read more about types and stereotypes at Schutz and Luckmann (1973) and Macrae and Bodehausen (2001). The difference between clichés and stereotypes can be described as follows: ‘Stereotypes differ from clichés in that the former reduce an entire class (e.g. fat people, depressed women, or post office workers), and let the reader assume the rest. In contrast, a cliché is a hackneyed phrase. A stereotype is not identical to the real thing. Stereotypes seem to work best when characters are not created to be deep, but only to be a mental picture' (Edelstein 1999, p. 13).
 
Literature
go back to reference Alvarez R, Urla J (2002) Tell me a good story: using narratives to examine information requirements interviews during an ERP implementation. Data Base Adv Inf Syst 33(1):38–52CrossRef Alvarez R, Urla J (2002) Tell me a good story: using narratives to examine information requirements interviews during an ERP implementation. Data Base Adv Inf Syst 33(1):38–52CrossRef
go back to reference Blythe M, Encinas E (2018) Research fiction and thought experiments in design. Found Trends in Hum-Comput Interact 12(1):1–105CrossRef Blythe M, Encinas E (2018) Research fiction and thought experiments in design. Found Trends in Hum-Comput Interact 12(1):1–105CrossRef
go back to reference Blythe MA, Wright PC (2006) Pastiche scenarios: Fiction as a resource for user centred design. Interact Comput 18(5):1139–1164CrossRef Blythe MA, Wright PC (2006) Pastiche scenarios: Fiction as a resource for user centred design. Interact Comput 18(5):1139–1164CrossRef
go back to reference Bødker S, Ehn P, Sjögren D, Sundblad Y (2000) Co-operative design—perspectives on 20 years with ‘the Scandinavian IT Design Model’. In: Proceedings of NordiChi. Stockholm, Nordic, Sweden Bødker S, Ehn P, Sjögren D, Sundblad Y (2000) Co-operative design—perspectives on 20 years with ‘the Scandinavian IT Design Model’. In: Proceedings of NordiChi. Stockholm, Nordic, Sweden
go back to reference Boje DM (1991) The storytelling organization: a study of story performance in an office-supply firm. Adm Sci Q 36:106–126CrossRef Boje DM (1991) The storytelling organization: a study of story performance in an office-supply firm. Adm Sci Q 36:106–126CrossRef
go back to reference Boje DM (1995) Stories of the storytelling organization: a postmodern analysis of Disney as ‘Tamara-Land’. Acad Manag J 38(4):997–1035 Boje DM (1995) Stories of the storytelling organization: a postmodern analysis of Disney as ‘Tamara-Land’. Acad Manag J 38(4):997–1035
go back to reference Brown AD (1998) Narrative, politics and legitimacy in an IT implementation. J Manage Stud 35(1):35–58CrossRef Brown AD (1998) Narrative, politics and legitimacy in an IT implementation. J Manage Stud 35(1):35–58CrossRef
go back to reference Brown AD, Jones MR (1998) Doomed to failure: narratives of inevitability and conspiracy in a failed IS project. Organ Stud 19(1):73–88CrossRef Brown AD, Jones MR (1998) Doomed to failure: narratives of inevitability and conspiracy in a failed IS project. Organ Stud 19(1):73–88CrossRef
go back to reference Carroll JM (2000) Making use—scenario-based design of human-computer interactions. The MIT Press, Cambridge, MA Carroll JM (2000) Making use—scenario-based design of human-computer interactions. The MIT Press, Cambridge, MA
go back to reference Chapman CN, Milham R (2006) The personas’ new clothes. Human Factors and Ergonomics Society (HFES), San Francisco Chapman CN, Milham R (2006) The personas’ new clothes. Human Factors and Ergonomics Society (HFES), San Francisco
go back to reference Chapman CN, Love E, Milham RP, ElRif P, Alford JL (2008) Quantitative evaluation of personas as information. In: The Human Factors and Ergonomics Society, vol 52. Annual Meeting, New YorkCrossRef Chapman CN, Love E, Milham RP, ElRif P, Alford JL (2008) Quantitative evaluation of personas as information. In: The Human Factors and Ergonomics Society, vol 52. Annual Meeting, New YorkCrossRef
go back to reference Cooper A, Reimann R, Cronin D (2007) About Face 3.0: the essentials of interaction design. Wiley, New York Cooper A, Reimann R, Cronin D (2007) About Face 3.0: the essentials of interaction design. Wiley, New York
go back to reference Djajadiningrat JP, Gaver WW, Frens JW (2000) Interaction relabelling and extreme characters: Methods for exploring aesthetic interactions. In: The 3rd conference on designing interactive systems: processes, practices, methods, and techniques (DIS). ACM, New York, pp 66–71 Djajadiningrat JP, Gaver WW, Frens JW (2000) Interaction relabelling and extreme characters: Methods for exploring aesthetic interactions. In: The 3rd conference on designing interactive systems: processes, practices, methods, and techniques (DIS). ACM, New York, pp 66–71
go back to reference Edelstein L (1999) The writer’s guide to character traits. Writer’s Digest, Cincinnati, OH Edelstein L (1999) The writer’s guide to character traits. Writer’s Digest, Cincinnati, OH
go back to reference Floyd IR, Jones CM, Twidale MB (2008) Resolving incommensurable debates: a preliminary identification of persona kinds, attributes, and characteristics. Artifact 2(1):12–26CrossRef Floyd IR, Jones CM, Twidale MB (2008) Resolving incommensurable debates: a preliminary identification of persona kinds, attributes, and characteristics. Artifact 2(1):12–26CrossRef
go back to reference Gazan R (2005) Imposing structures: narrative analysis and the design of information systems. Libr Inf Sci Res 27:346–362CrossRef Gazan R (2005) Imposing structures: narrative analysis and the design of information systems. Libr Inf Sci Res 27:346–362CrossRef
go back to reference Geomatic (2018) conzoom® 2017 Klassifikation Danmark, Geomatic aps, Center for geoinformatik Geomatic (2018) conzoom® 2017 Klassifikation Danmark, Geomatic aps, Center for geoinformatik
go back to reference Gothelf J, Seiden J (2013) Lean UX: applying lean principles to improve user experience. O’Reilly Media Gothelf J, Seiden J (2013) Lean UX: applying lean principles to improve user experience. O’Reilly Media
go back to reference Jensen I (1998) Interkulturel kommunikation i komplekse samfund. Roskilde Universitetsforlag, Roskilde Jensen I (1998) Interkulturel kommunikation i komplekse samfund. Roskilde Universitetsforlag, Roskilde
go back to reference Macrae NC, Bodehausen GV (2001) Social cognition: categorical person perception. Br J Psychol 92:239–255CrossRef Macrae NC, Bodehausen GV (2001) Social cognition: categorical person perception. Br J Psychol 92:239–255CrossRef
go back to reference Matthews T, Judge T, Whittaker S (2012) How do designers and user experience professionals actually perceive and use personas? In: Proceedings of CHI’ 12. ACM, pp 1219–1228 Matthews T, Judge T, Whittaker S (2012) How do designers and user experience professionals actually perceive and use personas? In: Proceedings of CHI’ 12. ACM, pp 1219–1228
go back to reference Miaskiewicza T, Kozarb KA (2011) Personas and usercentered design: how can personas benefit product design processes? Des Stud 32(5):417–430CrossRef Miaskiewicza T, Kozarb KA (2011) Personas and usercentered design: how can personas benefit product design processes? Des Stud 32(5):417–430CrossRef
go back to reference Mikkelson N, Lee WO (1993) Incorporating user archetypes into scenario-based design. In: Proceedings of the ninth annual conference UPA 2000. Usability Professionals’ Association, Chicago. Available: www.upassoc.org. 23. Means, B Mikkelson N, Lee WO (1993) Incorporating user archetypes into scenario-based design. In: Proceedings of the ninth annual conference UPA 2000. Usability Professionals’ Association, Chicago. Available: www.​upassoc.​org. 23. Means, B
go back to reference Nielsen L (1998) Scenarier som udviklingsværktøj. Designværkstedet. No longer accessible Nielsen L (1998) Scenarier som udviklingsværktøj. Designværkstedet. No longer accessible
go back to reference Nielsen L (2004) Engaging personas and narrative scenarios. Samfundslitteratur, København Nielsen L (2004) Engaging personas and narrative scenarios. Samfundslitteratur, København
go back to reference Nielsen L, Hansen KS (2014) Personas is applicable: a study on the use of personas in Denmark. In Proceedings of the 32nd annual ACM conference on Human factors in computing systems (CHI’14). ACM, New York, NY, USA, pp 1665–1674 Nielsen L, Hansen KS (2014) Personas is applicable: a study on the use of personas in Denmark. In Proceedings of the 32nd annual ACM conference on Human factors in computing systems (CHI’14). ACM, New York, NY, USA, pp 1665–1674
go back to reference Orr JE (1996) Talking about machines: an ethnography of a modern job. Cornell University Press, Ithaca, NY Orr JE (1996) Talking about machines: an ethnography of a modern job. Cornell University Press, Ithaca, NY
go back to reference Pruitt J, Adlin T (2006) The persona lifecycle: keeping people in mind throughout product design. Morgan Kaufmann, San Francisco Pruitt J, Adlin T (2006) The persona lifecycle: keeping people in mind throughout product design. Morgan Kaufmann, San Francisco
go back to reference Rönkkö K, Hellman M, Kilander B (2004) Personas is not applicable: local remedies interpreted in a wider context. In Proceedings of the eighth conference on participatory design: Artful integration: interweaving media, materials and practices, vol 1. ACM, New York, pp 112–120 Rönkkö K, Hellman M, Kilander B (2004) Personas is not applicable: local remedies interpreted in a wider context. In Proceedings of the eighth conference on participatory design: Artful integration: interweaving media, materials and practices, vol 1. ACM, New York, pp 112–120
go back to reference Schutz A, Luckmann T (1973) The structures of the life-world. Northern University, Evanston, IL Schutz A, Luckmann T (1973) The structures of the life-world. Northern University, Evanston, IL
go back to reference Sønderstrup-Andersen E (2007) Personas: En domæneanalytisk tilgang. Dansk Biblioteksforskning 2(3):61–75 Sønderstrup-Andersen E (2007) Personas: En domæneanalytisk tilgang. Dansk Biblioteksforskning 2(3):61–75
Metadata
Title
Introduction: Stories About Users
Author
Lene Nielsen
Copyright Year
2019
Publisher
Springer London
DOI
https://doi.org/10.1007/978-1-4471-7427-1_1