2006 | OriginalPaper | Chapter
Patch-Based Texture Edges and Segmentation
Authors : Lior Wolf, Xiaolei Huang, Ian Martin, Dimitris Metaxas
Published in: Computer Vision – ECCV 2006
Publisher: Springer Berlin Heidelberg
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A novel technique for extracting texture edges is introduced. It is based on the combination of two ideas: the patch-based approach, and non-parametric tests of distributions.
Our method can reliably detect texture edges using only local information. Therefore, it can be computed as a preprocessing step prior to segmentation, and can be very easily combined with parametric deformable models. These models furnish our system with smooth boundaries and globally salient structures.