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2018 | OriginalPaper | Chapter

71. Personal Applications in the Internet of Things Through Visual End-User Programming

Authors : Yannis Valsamakis, Anthony Savidis

Published in: Digital Marketplaces Unleashed

Publisher: Springer Berlin Heidelberg

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Abstract

The Internet of Things is based on ecosystems of networked devices, referred to as smart objects, effectively enabling the blending of physical things with digital artifacts in an unprecedented way. In principle, endless automations may be introduced in the context of daily life exploring the numerous opportunities offered by the deployment and utilization of such smart objects. However, in practice the demands for such automations are highly personalized and fluid effectively minimizing the chances for building commercially successful general‐purpose applications. In this context our vision is to empower end‐users with the appropriate tools enabling to easily and quickly craft, test and modify the automations they need. In this chapter we initially discuss a few possible future scenarios for automations relying on smart objects. Then, we elaborate on the visual tools we currently develop, followed by a brief case study using the tools. Finally, the potential of publishing such automations in typical digital markets is considered.

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Literature
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Metadata
Title
Personal Applications in the Internet of Things Through Visual End-User Programming
Authors
Yannis Valsamakis
Anthony Savidis
Copyright Year
2018
Publisher
Springer Berlin Heidelberg
DOI
https://doi.org/10.1007/978-3-662-49275-8_71

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