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2017 | OriginalPaper | Chapter

2. Response Surface Models to Analyze Nonlinear Group Phenomena

Authors : Andrew Pilny, Amanda R. Slone

Published in: Group Processes

Publisher: Springer International Publishing

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Abstract

Because of the large amount of group data available today (e.g., online groups, archival records, electronic emails, etc.), response surface methodology (RSM), mostly common in the natural and physical sciences, can be a useful tool to analyze nonlinear group phenomena. RSM typically requires multiple observations on each level of each independent variable, which has mainly been the reason for its nonexistent use in experimental group research. However, the main goal of RSM is optimization, a very common line of inquiry in functional group research. In other words, RSM attempts to locate the precise values of independent variables that will predict an optimal (or minimal) response in the dependent variable. RSM does this by fitting a quadratic and interaction-term regression model and uses a canonical analysis to find a solution to the response surface (i.e., the shape of the predicted response). The following chapter describes the basic mathematical logic underlying RSM and provides an example using groups in the online video game EverQuestII. The code using the PROC RSREG feature in SAS is used in the tutorial.

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Footnotes
1
There is no definitive evidence for the exact size of the population on Everquest II. The number 200,00 is estimated from multiple professional and fan sites such as http://​www.​mmogchart.​com and http://​gamespot.​com
 
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Metadata
Title
Response Surface Models to Analyze Nonlinear Group Phenomena
Authors
Andrew Pilny
Amanda R. Slone
Copyright Year
2017
DOI
https://doi.org/10.1007/978-3-319-48941-4_2

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