2015 | Book Series
Springer Series on Cultural Computing
33 Volumes | 2013 - 2024
Cultural Computing is an exciting, emerging field of Human Computer Interaction, which covers the cultural impact of computing and the technological influences and requirements for the support of cultural innovation. Using support technologies such as artificial intelligence, machine learning, location-based systems, mixed/virtual/augmented reality, cloud computing, pervasive technologies and human-data interaction, researchers can explore the differences across a variety of cultures and cultural production to provide the knowledge and skills necessary to overcome cultural issues and expand human creativity.This series presents monographs, edited collections and advanced textbooks on the current research and knowledge of a broad range of topics including creativity support systems, creative computing, digital communities, the interactive arts, cultural heritage, digital culture and intercultural collaboration.This Series is abstracted/indexed in Scopus.