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2020 | OriginalPaper | Chapter

Storyboarding the Virtuality: Methods and Best Practices to Depict Scenes and Interactive Stories in Virtual and Mixed Reality

Authors : Thomas Brett Talbot, Katherine Elizabeth Thiry, Michael Jenkins

Published in: Advances in Usability, User Experience, Wearable and Assistive Technology

Publisher: Springer International Publishing

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Abstract

Storyboarding is a cinematic prototyping technique to visualize settings, event sequences, dialogues & character depictions. Interactive VR/MR experiences benefit from storyboarding as part of the creation process, yet free movement & immersive 3D introduce challenges. Techniques to visualize 3D settings are explored with methods to conduct traditional storyboarding while requiring multiple viewpoints within a single timestep are elaborated. This is possible w/ perspective scene views. Even with 3D prototyping tools, it is important to maintain practices which optimize VR storyboarding and maintain spatial efficiency, allow storyboards to be hand drawn and be intuitive to read. A powerful solution is to bind several perspectives together to represent a specific time while reverting to a traditional single viewpoint when not necessary, therefore balancing three dimensionality, spatial efficiency & ease of creation.

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Metadata
Title
Storyboarding the Virtuality: Methods and Best Practices to Depict Scenes and Interactive Stories in Virtual and Mixed Reality
Authors
Thomas Brett Talbot
Katherine Elizabeth Thiry
Michael Jenkins
Copyright Year
2020
DOI
https://doi.org/10.1007/978-3-030-51828-8_17