Skip to main content
Top

2018 | OriginalPaper | Chapter

The Creation of Interactive Visual Music with Kandinsky Abstract Arts

Authors : Yu-Hsuan Lin, Chad Lin, Chia-Wei Chang, Hao-Chiang Koong Lin

Published in: Innovative Technologies and Learning

Publisher: Springer International Publishing

Activate our intelligent search to find suitable subject content or patents.

search-config
loading …

Abstract

Sounds are invisible, though they surround our lives, we cannot realize the form of sounds. However, visualization of sounds can be produced using Digital Arts to make sounds visible or even interact with people. This study created a voice-based composition of digital art in the form of joint exhibition.
During the joint art exhibition, details such as light effects and the design of exhibition area help to promote the quality of the exhibition. After the exhibition, spectators were asked to fill out a questionnaire designed by [18], the results of which were later analyzed with descriptive and inferential statistics to account for satisfaction and procedures of the exhibition, reception aesthetic, playability of substantial device and spectator’s feeling from the composition in exhibition. The analytics of this research helped to account for key elements of the overall exhibit, including satisfaction, receptional aesthetic, playability of substantial devices, and spectator’s perceptions, as well as the correlations among them.

Dont have a licence yet? Then find out more about our products and how to get one now:

Springer Professional "Wirtschaft+Technik"

Online-Abonnement

Mit Springer Professional "Wirtschaft+Technik" erhalten Sie Zugriff auf:

  • über 102.000 Bücher
  • über 537 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Maschinenbau + Werkstoffe
  • Versicherung + Risiko

Jetzt Wissensvorsprung sichern!

Springer Professional "Technik"

Online-Abonnement

Mit Springer Professional "Technik" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 390 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Maschinenbau + Werkstoffe




 

Jetzt Wissensvorsprung sichern!

Springer Professional "Wirtschaft"

Online-Abonnement

Mit Springer Professional "Wirtschaft" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 340 Zeitschriften

aus folgenden Fachgebieten:

  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Versicherung + Risiko




Jetzt Wissensvorsprung sichern!

Literature
1.
3.
go back to reference Jauss, R.: Aesthetic Experience and Literary Hermeneutics Hans (1982) Jauss, R.: Aesthetic Experience and Literary Hermeneutics Hans (1982)
6.
go back to reference Dai, M.: Modern Color Science: Color Theory. Perception and Application, New Taipei City (2011) Dai, M.: Modern Color Science: Color Theory. Perception and Application, New Taipei City (2011)
7.
go back to reference David, H.: Interaction Design Fundamentals (2012) David, H.: Interaction Design Fundamentals (2012)
8.
go back to reference Düchting, H.: Wassily Kandinsky, 1866–1944: A Revolution in Painting. Taschen, Germany (2000) Düchting, H.: Wassily Kandinsky, 1866–1944: A Revolution in Painting. Taschen, Germany (2000)
9.
go back to reference Huang, Y.M., Hsu, C.C., Su, Y.N., Liu, C.J.: Empowering classroom observation with an e-book reading behavior monitoring system using sensing technologies. Interact. Comput. 26(4), 372–387 (2014)CrossRef Huang, Y.M., Hsu, C.C., Su, Y.N., Liu, C.J.: Empowering classroom observation with an e-book reading behavior monitoring system using sensing technologies. Interact. Comput. 26(4), 372–387 (2014)CrossRef
10.
go back to reference Jochum, E.A., Putnam, L.: Computation as medium: agency and motion in interactive art. Akademisk Kvarter 16, 9–21 (2017) Jochum, E.A., Putnam, L.: Computation as medium: agency and motion in interactive art. Akademisk Kvarter 16, 9–21 (2017)
11.
go back to reference Kandinsky, W., Rebay, H.: Point and Line to Plane. Courier Corporation, North Chelmsford (1947) Kandinsky, W., Rebay, H.: Point and Line to Plane. Courier Corporation, North Chelmsford (1947)
13.
go back to reference Hao, L., Yinxia, F.: A study of interactive concept medium and aesthetics of digital arts. J. Chin. Art (74), 99–111 (2004) Hao, L., Yinxia, F.: A study of interactive concept medium and aesthetics of digital arts. J. Chin. Art (74), 99–111 (2004)
14.
go back to reference Lin, C.H.: The study of geometric shapes applying to form design. J. Donghai Univ. 44, 87–96 (2003) Lin, C.H.: The study of geometric shapes applying to form design. J. Donghai Univ. 44, 87–96 (2003)
15.
go back to reference Lin, P.C.: Taiwan Digital Art e-Files. Artist Publisher, Taipei (2012) Lin, P.C.: Taiwan Digital Art e-Files. Artist Publisher, Taipei (2012)
16.
go back to reference Lin, Y., Chuang, H.: Aesthetics of digital art. Aesthetic Educ., 62–71 (2002) Lin, Y., Chuang, H.: Aesthetics of digital art. Aesthetic Educ., 62–71 (2002)
17.
go back to reference Saffer, D.: Designing for Interaction: Creating Innovative Applications and Devices. New Riders, USA (2010) Saffer, D.: Designing for Interaction: Creating Innovative Applications and Devices. New Riders, USA (2010)
18.
go back to reference Sie, Z.Y.: The influence of aesthetic acceptance, service quality, and playability on visitors’ satisfaction toward digital art exhibitions (Master’s thesis). National University of Tainan (2012) Sie, Z.Y.: The influence of aesthetic acceptance, service quality, and playability on visitors’ satisfaction toward digital art exhibitions (Master’s thesis). National University of Tainan (2012)
19.
go back to reference Whittaker, S.: Interaction design: what we know and what we need to know. Interactions 20(4), 38–42 (2013)CrossRef Whittaker, S.: Interaction design: what we know and what we need to know. Interactions 20(4), 38–42 (2013)CrossRef
20.
go back to reference Zhang, K., Yu, J.: Generation of Kandinsky art. Leonardo 49(1), 48–54 (2016)CrossRef Zhang, K., Yu, J.: Generation of Kandinsky art. Leonardo 49(1), 48–54 (2016)CrossRef
Metadata
Title
The Creation of Interactive Visual Music with Kandinsky Abstract Arts
Authors
Yu-Hsuan Lin
Chad Lin
Chia-Wei Chang
Hao-Chiang Koong Lin
Copyright Year
2018
DOI
https://doi.org/10.1007/978-3-319-99737-7_55

Premium Partner