Skip to main content
Top

2003 | OriginalPaper | Chapter

Ambiguous Classes in the Games μ-Calculus Hierarchy

Authors : André Arnold, Luigi Santocanale

Published in: Foundations of Software Science and Computation Structures

Publisher: Springer Berlin Heidelberg

Activate our intelligent search to find suitable subject content or patents.

search-config
loading …

Every parity game is a combinatorial representation of a closed Boolean μ-term. When interpreted in a distributive lattice every Boolean μ-term is equivalent to a fixed-point free term. The alternationdepth hierarchy is therefore trivial in this case. This is not the case for non distributive lattices, as the second author has shown that the alternation -depth hierarchy is infinite.In this paper we show that the alternation-depth hierarchy of the games μ-calculus, with its interpretation in the class of all complete lattices, has a nice characterization of ambiguous classes: every parity game which is equivalent both to a game in σn+1 and to a game πn+1 is also equivalent to a game obtained by composing games in σn and πn.

Metadata
Title
Ambiguous Classes in the Games μ-Calculus Hierarchy
Authors
André Arnold
Luigi Santocanale
Copyright Year
2003
Publisher
Springer Berlin Heidelberg
DOI
https://doi.org/10.1007/3-540-36576-1_5