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2017 | OriginalPaper | Chapter

Design of Shoot’em up Game Using OpenGL

Authors : Unil Yun, Heungmo Ryang

Published in: Advances in Computer Science and Ubiquitous Computing

Publisher: Springer Singapore

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Abstract

The OpenGL is an Open Graphics Library developed for rendering 2D and 3D vector graphics. This library has been widely used in various areas such as game development, simulation, and visualization. In this paper, we aim to design a shooting simulation program with three objects based on the OpenGL. For this purpose, we analyze collision detection techniques that are an essential element in shooting game development and suggest an appropriate method.

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Literature
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Metadata
Title
Design of Shoot’em up Game Using OpenGL
Authors
Unil Yun
Heungmo Ryang
Copyright Year
2017
Publisher
Springer Singapore
DOI
https://doi.org/10.1007/978-981-10-3023-9_19